Player Matchup

Merlin
Merlin
Drewskey81
Merlin
Level 109
God Stats
6W - 8L
1,500 SR
Queue Stats
147W - 154L
1,501 Elo+
Party 2
Chaac
Chaac
Jrwolf69
Chaac
Level 109
God Stats
18W - 6L
1,689 SR
Queue Stats
92W - 71L
1,501 Elo+
Party 2
Raijin
Raijin
ScumTribe
Raijin
Level 6
God Stats
2W - 2L
1,738 SR
Queue Stats
4W - 7L
1,829 Elo+
Party 2
Team Averages
Level 75
1,643 SR
1,610 Elo+

VS

Team Averages
Level 33
1,456 SR
1,633 Elo+
Merlin
Merlin
Baz1nga_QC
Merlin
Level 66
God Stats
5W - 4L
1,671 SR
Queue Stats
17W - 15L
1,789 Elo+
Party 1
Bakasura
Bakasura
Nunchuk-Lunatik9
Bakasura
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 9L
1,789 Elo+
Party 1
Heimdallr
Heimdallr
Tengohambr3e
Heimdallr
Level 7
God Stats
2W - 1L
1,198 SR
Queue Stats
2W - 1L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drewskey81
Merlin
12
6 / 9 / 2
10,375
798
12,387
13,279
4,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Jrwolf69
Chaac
12
3 / 8 / 4
9,944
765
8,747
18,691
13,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
ScumTribe
Raijin
7
1 / 13 / 3
7,620
586
3,468
14,535
3,331
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baz1nga_QC
Merlin
13
9 / 3 / 10
10,720
825
13,876
9,270
3,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
11 / 3 / 7
11,135
857
13,017
10,724
4,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Tengohambr3e
Heimdallr
13
10 / 4 / 11
10,960
843
15,389
10,403
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
10
Kills
30
30
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Baz1nga_QC
Merlin
9
3
10
4.67
L
Merlin
Drewskey81
Merlin
6
9
2
0.78
L
Chaac
Jrwolf69
Chaac
3
8
4
0.63
W
11
3
7
4.83
L
Raijin
ScumTribe
Raijin
1
13
3
0.19
W
Heimdallr
Tengohambr3e
Heimdallr
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,602
Damage
42,282
46,505
Taken
30,397
21,858
Mitigated
12,466
8,258
Healing
8,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Baz1nga_QC
Merlin
13,876
1,297
663
1,285
9,270
3,554
294
4,759
4,511
34,728
0
L
Merlin
Drewskey81
Merlin
12,387
1,128
405
2,984
13,279
4,640
192
4,631
8,444
34,689
0
L
Chaac
Jrwolf69
Chaac
8,747
1,335
111
4,421
18,691
13,887
0
6,221
11,629
92
32,104
W
13,017
11,081
171
5,163
10,724
4,096
446
6,348
4,376
0
25,748
L
Raijin
ScumTribe
Raijin
3,468
745
0
337
14,535
3,331
0
3,053
10,938
6,353
0
W
Heimdallr
Tengohambr3e
Heimdallr
15,389
6,741
417
948
10,403
4,816
429
4,854
5,549
0
41,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
32,815
113
Minions Killed
147
0
Camps Cleared
0
682,198
Distance Traveled
703,437
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,720
825
54
4
0
233,912
4
L
Merlin
10,375
798
53
4
0
204,082
5
L
Chaac
9,944
765
54
4
0
331,174
2
W
Bakasura
11,135
857
42
3
0
242,707
1
L
Raijin
7,620
586
6
0
0
146,942
1
W
Heimdallr
10,960
843
51
4
0
226,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role