Player Matchup

Anubis
Anubis
Dedok4477
Anubis
Level 118
God Stats
9W - 9L
1,449 SR
Queue Stats
194W - 166L
1,381 Elo+
Solo
Neith
Neith
MisterSCO
Neith
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
288W - 280L
1,491 Elo+
Solo
Khepri
Khepri
ORLRO
Khepri
Level 128
God Stats
15W - 12L
1,700 SR
Queue Stats
143W - 149L
1,780 Elo+
Solo
Sun Wukong
Sun Wukong
PIVANYT
Sun Wukong
Level 72
God Stats
12W - 15L
1,699 SR
Queue Stats
92W - 100L
1,353 Elo+
Party 1
Thor
Thor
Pikilii
Thor
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 93L
1,353 Elo+
Party 1
Team Averages
Level 100
1,570 SR
1,471 Elo+

VS

Team Averages
Level 88
1,422 SR
1,371 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Acapulco Kush
Janus
Level 100
God Stats
94W - 95L
1,405 SR
Queue Stats
437W - 420L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
DanOrr
Jing Wei
Level 70
God Stats
8W - 13L
1,419 SR
Queue Stats
108W - 126L
1,319 Elo+
Party 2
Horus
Horus
Mandres7
Horus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 250L
1,255 Elo+
Solo
Hercules
Hercules
Zebeard1
Hercules
Level 85
God Stats
16W - 19L
1,286 SR
Queue Stats
615W - 616L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dedok4477
Anubis
20
10 / 4 / 12
15,162
542
27,932
20,904
11,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MisterSCO
Neith
20
7 / 7 / 15
13,777
492
23,454
17,257
6,566
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
ORLRO
Khepri
19
3 / 2 / 23
14,357
513
14,697
15,779
21,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
PIVANYT
Sun Wukong
20
8 / 0 / 14
14,497
518
24,381
25,233
34,009
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Pikilii
Thor
19
11 / 6 / 6
14,252
509
21,949
20,312
8,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 4 / 6
13,295
475
26,655
25,672
8,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 7 / 6
12,755
456
12,249
21,441
6,655
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DanOrr
Jing Wei
18
6 / 10 / 5
12,758
456
12,100
23,445
7,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Mandres7
Horus
17
3 / 13 / 6
11,341
405
11,396
30,166
25,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Zebeard1
Hercules
18
1 / 6 / 9
12,262
438
18,374
33,809
27,183
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
51
39
Kills
19
19
Deaths
40
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
6
2
L
4
7
6
1
L
Jing Wei
DanOrr
Jing Wei
6
10
5
0.85
W
Anubis
Dedok4477
Anubis
10
4
12
4
L
Horus
Mandres7
Horus
3
13
6
0.46
W
Neith
MisterSCO
Neith
7
7
15
2.07
W
Khepri
ORLRO
Khepri
3
2
23
7.25
W
Sun Wukong
PIVANYT
Sun Wukong
8
0
14
15
W
Thor
Pikilii
Thor
11
6
6
2.33
L
Hercules
Zebeard1
Hercules
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,413
Damage
80,774
99,485
Taken
134,533
81,405
Mitigated
75,313
30,653
Healing
44,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
26,655
8,623
0
12,289
25,672
8,544
2,018
8,223
17,449
112,163
0
L
12,249
488
181
4,235
21,441
6,655
300
5,127
16,314
77,655
0
L
Jing Wei
DanOrr
Jing Wei
12,100
9,482
0
4,281
23,445
7,792
0
7,152
16,293
0
70,511
W
Anubis
Dedok4477
Anubis
27,932
940
0
11,738
20,904
11,512
0
9,099
11,805
132,226
0
L
Horus
Mandres7
Horus
11,396
5,581
2,728
6,922
30,166
25,139
432
10,969
19,197
0
47,855
W
Neith
MisterSCO
Neith
23,454
9,176
0
4,368
17,257
6,566
2,527
6,883
10,374
0
86,630
W
Khepri
ORLRO
Khepri
14,697
2,087
1,518
4,195
15,779
21,152
0
7,651
8,128
43,813
0
W
Sun Wukong
PIVANYT
Sun Wukong
24,381
5,452
0
4,288
25,233
34,009
1,044
8,526
16,707
162
88,456
W
Thor
Pikilii
Thor
21,949
5,100
0
4,546
20,312
8,166
232
6,745
13,567
0
81,903
L
Hercules
Zebeard1
Hercules
18,374
4,854
0
14,329
33,809
27,183
470
11,320
22,489
0
64,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,045
Gold Earned
62,411
570
Minions Killed
558
0
Camps Cleared
0
2,660,781
Distance Traveled
2,461,471
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,295
475
162
6
0
517,161
11
L
Janus
12,755
456
130
5
0
500,616
4
L
Jing Wei
12,758
456
98
4
0
454,040
3
W
Anubis
15,162
542
160
6
0
510,741
8
L
Horus
11,341
405
73
3
0
462,682
10
W
Neith
13,777
492
133
5
0
488,749
6
W
Khepri
14,357
513
37
1
0
574,997
5
W
Sun Wukong
14,497
518
137
5
0
572,955
1
W
Thor
14,252
509
103
4
0
513,339
4
L
Hercules
12,262
438
95
3
0
526,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role