Player Matchup

Discordia
Discordia
bigty83
Discordia
Level 108
God Stats
14W - 11L
1,632 SR
Queue Stats
41W - 48L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
crazy nnud
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Neith
Neith
tomh789
Neith
Level 44
God Stats
20W - 17L
1,381 SR
Queue Stats
26W - 29L
1,241 Elo+
Party 1
Team Averages
Level 58
1,504 SR
1,330 Elo+

VS

Team Averages
Level 42
1,555 SR
1,267 Elo+
Cabrakan
Cabrakan
Apocalyptic_9119
Cabrakan
Level 15
God Stats
2W - 0L
1,690 SR
Queue Stats
33W - 45L
1,222 Elo+
Party 2
Zeus
Zeus
Darth Kurmit
Zeus
Level 46
God Stats
2W - 6L
1,477 SR
Queue Stats
125W - 122L
1,327 Elo+
Solo
Loki
Loki
xABYSSAL_MAGEx
Loki
Level 64
God Stats
9W - 18L
1,500 SR
Queue Stats
127W - 134L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
bigty83
Discordia
9
0 / 5 / 1
7,135
649
7,209
9,477
2,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
crazy nnud
Sun Wukong
8
2 / 7 / 1
7,652
696
3,736
9,985
4,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
tomh789
Neith
10
1 / 5 / 1
7,876
716
6,355
9,360
2,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
7,289
663
2,563
8,239
3,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 1 / 5
9,143
831
14,249
7,346
2,510
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
9 / 1 / 0
8,760
796
5,499
7,580
2,478
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
17
17
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
8
1
5
10.5
L
Discordia
bigty83
Discordia
0
5
1
0.1
L
Sun Wukong
crazy nnud
Sun Wukong
2
7
1
0.36
L
Neith
tomh789
Neith
1
5
1
0.3
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,300
Damage
22,311
28,822
Taken
23,165
9,381
Mitigated
8,931
5,815
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,563
385
480
1,869
8,239
3,943
66
2,315
5,924
11,777
0
W
14,249
918
342
1,452
7,346
2,510
274
3,415
3,931
33,645
0
L
Discordia
bigty83
Discordia
7,209
179
0
2,718
9,477
2,507
0
5,392
4,085
26,110
0
L
Sun Wukong
crazy nnud
Sun Wukong
3,736
1,014
0
580
9,985
4,168
0
6,823
3,162
0
10,574
L
Neith
tomh789
Neith
6,355
1,541
441
2,076
9,360
2,706
0
4,601
4,759
0
26,768
W
5,499
1,916
495
921
7,580
2,478
0
1,519
6,061
0
24,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,663
Gold Earned
25,192
101
Minions Killed
105
0
Camps Cleared
0
599,434
Distance Traveled
619,909
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,289
663
20
2
0
189,780
0
W
Zeus
9,143
831
48
4
0
201,581
0
L
Discordia
7,135
649
44
4
0
208,663
1
L
Sun Wukong
7,652
696
13
1
0
196,829
1
L
Neith
7,876
716
44
4
0
193,942
1
W
Loki
8,760
796
37
3
0
228,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role