Player Matchup

Bacchus
Bacchus
Gold III
BoingsBlueThong
Bacchus
Gold III
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 36L
1,875 MMR
Party 1
Raijin
Raijin
Gold III
CrazedAlaska
Raijin
Gold III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 16L
1,859 MMR
Party 1
Medusa
Medusa
Platinum II
FrostyKill
Medusa
Platinum II
Level 159
God Stats
28W - 19L
1,500 SR
Queue Stats
378W - 189L
1,989 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,500 SR
1,908 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,500 SR
1,755 MMR
He Bo
He Bo
Gold III
Huzuni
He Bo
Gold III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
2,113 MMR
Party 2
Anhur
Anhur
Silver II
Moroth1
Anhur
Silver II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,651 MMR
Party 2
Yemoja
Yemoja
Gold V
ƒreakish
Yemoja
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
12,885
614
7,487
20,332
24,791
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
15
4 / 6 / 2
13,001
619
12,458
14,542
6,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
FrostyKill
Medusa
13
1 / 5 / 2
11,768
560
11,161
13,198
4,573
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
EsetOdinNe ZhaHeimdallr

VS

Bans
PersephoneFreyaHou YiHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Huzuni
He Bo
16
8 / 1 / 8
14,900
710
19,505
13,678
5,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Moroth1
Anhur
15
6 / 4 / 5
13,719
653
11,332
14,811
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
ƒreakish
Yemoja
15
3 / 1 / 12
14,603
695
11,778
15,226
15,365
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
17
17
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Raijin
4
6
2
0.83
L
Medusa
FrostyKill
Medusa
1
5
2
0.4
W
He Bo
Huzuni
He Bo
8
1
8
12
W
Anhur
Moroth1
Anhur
6
4
5
2.13
W
Yemoja
ƒreakish
Yemoja
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,106
Damage
42,615
48,072
Taken
43,715
36,164
Mitigated
24,956
4,445
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,487
710
0
1,985
20,332
24,791
102
10,585
9,747
23,290
603
L
Raijin
12,458
273
0
1,231
14,542
6,800
320
11,514
3,028
56,519
0
L
Medusa
FrostyKill
Medusa
11,161
4,058
0
1,229
13,198
4,573
1,095
9,226
3,972
0
63,429
W
He Bo
Huzuni
He Bo
19,505
766
0
5,179
13,678
5,898
1,324
6,554
7,124
94,940
0
W
Anhur
Moroth1
Anhur
11,332
5,361
0
1,126
14,811
3,693
917
7,423
7,388
0
59,129
W
Yemoja
ƒreakish
Yemoja
11,778
1,075
5,932
4,449
15,226
15,365
1,007
6,281
8,945
50,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
43,222
227
Minions Killed
293
0
Camps Cleared
0
1,117,306
Distance Traveled
1,171,060
27
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,885
614
17
1
0
392,920
8
L
Raijin
13,001
619
91
4
0
330,534
5
L
Medusa
11,768
560
119
6
0
393,852
14
W
He Bo
14,900
710
140
7
0
406,154
1
W
Anhur
13,719
653
100
5
0
362,026
0
W
Yemoja
14,603
695
53
3
0
402,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role