Player Matchup

Anubis
Anubis
FlamingEyeball
Anubis
Level 42
God Stats
3W - 1L
1,323 SR
Queue Stats
7W - 1L
1,871 Elo+
Solo
Hera
Hera
IronVVolf
Hera
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,621 Elo+
Party 2
Odin
Odin
Voronis
Odin
Level 129
God Stats
3W - 2L
1,715 SR
Queue Stats
17W - 20L
1,621 Elo+
Party 2
Team Averages
Level 91
1,513 SR
1,705 Elo+

VS

Team Averages
Level 92
1,668 SR
1,440 Elo+
Hera
Hera
Ermatillano
Hera
Level 114
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JustLittleSammy
Jing Wei
Level 37
God Stats
4W - 5L
1,789 SR
Queue Stats
45W - 45L
1,490 Elo+
Party 1
Chaac
Chaac
ManaMania
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 7
17,658
706
23,440
18,982
16,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
16
5 / 8 / 8
15,652
626
19,008
15,917
9,035
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
Voronis
Odin
18
6 / 6 / 13
17,972
719
13,745
21,411
21,425
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 7 / 7
16,473
659
20,681
16,734
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
15
4 / 9 / 11
15,565
623
10,483
20,381
4,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
ManaMania
Chaac
16
8 / 5 / 13
16,163
647
17,937
33,392
34,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
21
Kills
22
22
Deaths
21
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
10
7
7
1.93
W
10
8
7
1.69
W
Hera
5
8
8
1.13
L
Jing Wei
4
9
11
1.06
L
Chaac
ManaMania
Chaac
8
5
13
2.9
W
Odin
Voronis
Odin
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,193
Damage
49,101
56,310
Taken
70,507
46,791
Mitigated
43,540
11,780
Healing
25,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,681
3,023
0
4,541
16,734
4,719
918
10,280
6,454
86,888
0
W
23,440
1,380
0
6,548
18,982
16,331
875
5,665
13,317
95,078
0
W
Hera
19,008
5,478
1,208
1,851
15,917
9,035
857
8,274
7,643
76,507
0
L
Jing Wei
10,483
8,667
0
2,539
20,381
4,754
882
13,912
6,469
0
55,422
L
Chaac
ManaMania
Chaac
17,937
3,796
0
18,835
33,392
34,067
779
18,691
14,701
621
67,263
W
Odin
Voronis
Odin
13,745
2,911
0
2,173
21,411
21,425
797
7,065
14,346
0
57,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
48,201
285
Minions Killed
296
0
Camps Cleared
0
1,266,697
Distance Traveled
1,308,461
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,473
659
123
5
0
415,042
1
W
Anubis
17,658
706
127
5
0
386,579
1
W
Hera
15,652
626
100
4
0
400,630
5
L
Jing Wei
15,565
623
96
4
0
413,680
2
L
Chaac
16,163
647
77
3
0
479,739
5
W
Odin
17,972
719
58
2
0
479,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role