Player Matchup

Yemoja
Yemoja
Gold III
BoingsBlueThong
Yemoja
Gold III
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 36L
1,500 MMR
Party 1
Odin
Odin
Gold III
CrazedAlaska
Odin
Gold III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 16L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum II
FrostyKill
Chang'e
Platinum II
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
378W - 189L
2,051 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,500 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,517 SR
1,802 MMR
Ares
Ares
Gold I
Duban24
Ares
Gold I
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,857 MMR
Solo
Anhur
Anhur
Platinum II
FaradayROG
Anhur
Platinum II
Level 125
God Stats
9W - 10L
1,551 SR
Queue Stats
58W - 82L
2,050 MMR
Solo
Scylla
Scylla
Gold V
JohnnyUptown
Scylla
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
11,850
564
9,945
20,573
13,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 7 / 3
12,219
582
12,128
18,712
19,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
FrostyKill
Chang'e
15
3 / 4 / 1
13,104
624
10,120
14,093
7,013
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PersephoneAchillesEsetBacchusNe Zha

VS

Bans
KumbhakarnaGuan YuMerlinTerraHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Duban24
Ares
14
4 / 1 / 12
13,125
625
9,064
15,077
20,266
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
8 / 3 / 6
13,860
660
19,592
16,662
8,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
6 / 3 / 11
13,986
666
15,878
11,618
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
18
18
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
2
7
3
0.5
W
Ares
Duban24
Ares
4
1
12
10
W
Anhur
8
3
6
3.67
L
Chang'e
FrostyKill
Chang'e
3
4
1
0.88
W
Scylla
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,193
Damage
44,534
53,378
Taken
43,357
40,399
Mitigated
34,137
19,626
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,945
892
2,450
3,343
20,573
13,871
336
12,217
8,356
43,149
86
L
12,128
2,133
0
970
18,712
19,515
0
7,239
11,473
619
38,623
W
Ares
Duban24
Ares
9,064
534
0
708
15,077
20,266
457
6,796
8,281
17,991
0
W
Anhur
19,592
12,551
0
5,758
16,662
8,082
1,434
7,913
8,749
0
67,874
L
Chang'e
FrostyKill
Chang'e
10,120
576
6,089
6,774
14,093
7,013
141
5,497
8,596
72,719
0
W
Scylla
15,878
1,046
0
2,018
11,618
5,789
1,192
6,277
5,341
82,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
40,971
227
Minions Killed
238
0
Camps Cleared
0
1,119,121
Distance Traveled
1,136,312
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,850
564
70
3
0
346,187
1
L
Odin
12,219
582
54
3
0
366,711
1
W
Ares
13,125
625
9
0
0
411,244
10
W
Anhur
13,860
660
103
5
0
359,518
5
L
Chang'e
13,104
624
103
5
0
406,223
6
W
Scylla
13,986
666
126
6
0
365,550
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role