Player Matchup

Mercury
Mercury
Cheek Looter
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,538 Elo+
Party 1
Fenrir
Fenrir
DarkZeroAphid
Fenrir
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
255W - 284L
1,490 Elo+
Solo
Odin
Odin
JAIDENDAD215
Odin
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 77L
1,500 Elo+
Solo
Cupid
Cupid
Shadow5oul98
Cupid
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
256W - 245L
1,691 Elo+
Solo
Sol
Sol
WizARd moRtuSS
Sol
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 51L
1,654 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,575 Elo+

VS

Team Averages
Level 87
1,500 SR
1,303 Elo+
Discordia
Discordia
GM NinjaLord
Discordia
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Risssabear
Arachne
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 118L
1,321 Elo+
Party 2
Hou Yi
Hou Yi
Str8_IsLander
Hou Yi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 40L
1,126 Elo+
Solo
Bakasura
Bakasura
TenticleSenpai
Bakasura
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 205L
1,275 Elo+
Party 2
Chaac
Chaac
wiccanangel420
Chaac
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 101L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cheek Looter
Mercury
14
1 / 10 / 7
9,955
553
6,234
15,879
5,825
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 5 / 9
10,850
603
11,317
14,554
12,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 7 / 7
12,176
676
14,381
18,390
11,211
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 11 / 6
10,132
563
12,753
21,128
9,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 2 / 10
13,145
730
25,065
15,359
6,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GM NinjaLord
Discordia
20
8 / 3 / 19
13,501
750
24,747
11,056
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Risssabear
Arachne
18
9 / 5 / 16
12,327
685
11,038
14,762
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 4 / 18
13,557
753
16,815
16,908
7,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
20
4 / 2 / 16
12,097
672
8,454
15,905
7,780
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 3 / 17
12,468
693
16,928
29,070
18,123
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
120
17
Kills
34
35
Deaths
17
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cheek Looter
Mercury
1
10
7
0.45
L
5
5
9
1.9
W
Discordia
GM NinjaLord
Discordia
8
3
19
5.83
L
6
7
7
1.36
W
Arachne
Risssabear
Arachne
9
5
16
3.4
L
0
11
6
0.27
W
6
4
18
3.75
W
Bakasura
4
2
16
6
L
5
2
10
5
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,750
Damage
77,982
85,310
Taken
87,701
45,845
Mitigated
43,326
26,325
Healing
42,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cheek Looter
Mercury
6,234
2,017
1,051
1,239
15,879
5,825
0
2,512
13,330
0
14,963
L
11,317
1,690
2,403
2,356
14,554
12,843
0
4,290
9,774
0
14,895
W
Discordia
GM NinjaLord
Discordia
24,747
949
2,408
2,933
11,056
4,322
689
2,677
8,379
58,314
0
L
14,381
3,014
2,487
2,731
18,390
11,211
1,164
5,741
12,089
0
23,234
W
Arachne
Risssabear
Arachne
11,038
7,750
1,673
3,350
14,762
5,801
1,124
2,978
11,742
0
16,010
L
12,753
4,903
3,471
3,842
21,128
9,020
1,199
6,518
14,260
203
37,007
W
16,815
6,834
3,260
4,829
16,908
7,300
1,165
4,551
12,357
0
42,241
W
Bakasura
8,454
6,621
3,349
6,969
15,905
7,780
1,804
4,837
11,068
0
11,559
L
25,065
2,756
1,974
4,771
15,359
6,946
1,285
5,686
9,533
57,191
0
W
16,928
1,358
3,347
10,812
29,070
18,123
298
10,225
18,845
0
28,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,258
Gold Earned
63,950
186
Minions Killed
185
0
Camps Cleared
0
1,319,084
Distance Traveled
1,668,251
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,955
553
27
2
0
276,800
0
L
Fenrir
10,850
603
4
0
0
217,869
2
W
Discordia
13,501
750
60
3
0
299,890
1
L
Odin
12,176
676
22
1
0
287,441
1
W
Arachne
12,327
685
11
1
0
300,997
3
L
Cupid
10,132
563
57
3
0
230,195
3
W
Hou Yi
13,557
753
66
4
0
325,100
0
W
Bakasura
12,097
672
27
2
0
414,020
2
L
Sol
13,145
730
76
4
0
306,779
1
W
Chaac
12,468
693
21
1
0
328,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role