Player Matchup

Sobek
Sobek
GGK MoZeY
Sobek
Level 56
God Stats
3W - 6L
1,500 SR
Queue Stats
307W - 333L
1,326 Elo+
Party 1
Merlin
Merlin
Masta Rock
Merlin
Level 96
God Stats
53W - 54L
1,469 SR
Queue Stats
142W - 141L
1,386 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheBearKiller00
Kumbhakarna
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
378W - 420L
1,337 Elo+
Party 1
Team Averages
Level 91
1,490 SR
1,350 Elo+

VS

Team Averages
Level 37
1,696 SR
1,452 Elo+
Chaac
Chaac
Darth Kurmit
Chaac
Level 46
God Stats
3W - 1L
1,715 SR
Queue Stats
125W - 122L
1,232 Elo+
Solo
Kukulkan
Kukulkan
Lysytsa
Kukulkan
Level 29
God Stats
134W - 119L
1,549 SR
Queue Stats
235W - 253L
1,496 Elo+
Solo
Jormungandr
Jormungandr
VerbatimWolf258
Jormungandr
Level 35
God Stats
11W - 8L
1,824 SR
Queue Stats
24W - 28L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GGK MoZeY
Sobek
9
1 / 3 / 1
10,771
567
5,316
16,945
18,592
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Masta Rock
Merlin
13
4 / 6 / 1
11,801
621
15,558
15,019
10,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TheBearKiller00
Kumbhakarna
12
0 / 3 / 5
11,623
612
7,909
20,089
21,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
12,256
645
10,698
20,856
8,214
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Lysytsa
Kukulkan
14
6 / 2 / 3
12,675
667
17,850
9,364
3,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
VerbatimWolf258
Jormungandr
12
1 / 0 / 7
12,314
648
10,378
14,217
17,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
12
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Sobek
GGK MoZeY
Sobek
1
3
1
0.5
W
Kukulkan
Lysytsa
Kukulkan
6
2
3
3.75
L
Merlin
Masta Rock
Merlin
4
6
1
0.75
L
Kumbhakarna
TheBearKiller00
Kumbhakarna
0
3
5
0.83
W
Jormungandr
VerbatimWolf258
Jormungandr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
38,926
52,053
Taken
44,437
50,200
Mitigated
28,925
9,228
Healing
16,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,698
4,634
731
10,619
20,856
8,214
1,270
11,915
8,941
0
49,349
L
Sobek
GGK MoZeY
Sobek
5,316
383
509
2,017
16,945
18,592
40
11,348
5,597
17,751
0
W
Kukulkan
Lysytsa
Kukulkan
17,850
1,284
0
788
9,364
3,675
87
7,823
1,541
60,855
0
L
Merlin
Masta Rock
Merlin
15,558
1,589
782
4,056
15,019
10,099
124
6,681
8,338
55,655
0
L
Kumbhakarna
TheBearKiller00
Kumbhakarna
7,909
1,104
758
1,106
20,089
21,509
28
10,250
9,839
37,881
0
W
Jormungandr
VerbatimWolf258
Jormungandr
10,378
2,688
1,166
3,445
14,217
17,036
503
9,085
5,132
30,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
37,245
156
Minions Killed
196
0
Camps Cleared
0
867,372
Distance Traveled
1,043,960
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,256
645
47
2
0
401,445
0
L
Sobek
10,771
567
29
2
0
297,975
5
W
Kukulkan
12,675
667
115
6
0
324,587
0
L
Merlin
11,801
621
88
5
0
256,617
1
L
Kumbhakarna
11,623
612
39
2
0
312,780
2
W
Jormungandr
12,314
648
34
2
0
317,928
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role