Player Matchup

Kukulkan
Kukulkan
HSG Executioner
Kukulkan
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,448 Elo+
Solo
Achilles
Achilles
HaloJeremy8
Achilles
Level 113
God Stats
26W - 18L
1,860 SR
Queue Stats
68W - 71L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
Pharaoh13shawn
Hou Yi
Level 69
God Stats
5W - 13L
1,500 SR
Queue Stats
84W - 65L
1,418 Elo+
Party 1
Team Averages
Level 79
1,620 SR
1,429 Elo+

VS

Team Averages
Level 98
1,420 SR
1,453 Elo+
Fenrir
Fenrir
Rqzih
Fenrir
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
41W - 34L
1,353 Elo+
Solo
Ares
Ares
SpatialLeaf0174
Ares
Level 140
God Stats
7W - 11L
1,261 SR
Queue Stats
154W - 171L
1,505 Elo+
Solo
Merlin
Merlin
lazydude707
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 3 / 5
11,475
604
6,389
6,416
2,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
HaloJeremy8
Achilles
12
4 / 2 / 1
11,578
609
8,447
17,230
16,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 1 / 2
12,014
632
7,061
6,703
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rqzih
Fenrir
14
3 / 1 / 3
11,936
628
9,337
10,763
3,998
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 3 / 1
9,049
476
3,348
7,253
2,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
3 / 3 / 2
11,596
610
9,198
11,313
3,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
6
6
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
3
5
0.83
W
Achilles
HaloJeremy8
Achilles
4
2
1
2.25
W
3
1
2
4
L
Fenrir
Rqzih
Fenrir
3
1
3
4.5
L
0
3
1
0.17
L
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,897
Damage
21,883
30,349
Taken
29,329
20,172
Mitigated
10,312
10,761
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,389
181
0
62
6,416
2,022
0
2,739
3,677
50,002
0
W
Achilles
HaloJeremy8
Achilles
8,447
2,229
0
7,643
17,230
16,014
32
7,372
9,858
0
38,008
W
7,061
1,348
231
2,825
6,703
2,136
1,768
2,447
4,256
0
57,473
L
Fenrir
Rqzih
Fenrir
9,337
1,695
0
1,178
10,763
3,998
0
2,148
8,615
0
50,116
L
3,348
208
0
231
7,253
2,805
0
1,313
5,940
9,302
0
L
Merlin
9,198
434
66
1,468
11,313
3,509
0
3,083
8,230
47,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
32,581
222
Minions Killed
159
0
Camps Cleared
0
1,108,943
Distance Traveled
866,263
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,475
604
86
5
0
345,158
5
W
Achilles
11,578
609
47
2
0
407,749
4
W
Hou Yi
12,014
632
89
5
0
356,036
6
L
Fenrir
11,936
628
82
4
0
394,149
6
L
Ares
9,049
476
7
0
0
145,197
0
L
Merlin
11,596
610
70
4
0
326,917
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role