Player Matchup

Kuzenbo
Kuzenbo
Alllpaca
Kuzenbo
Level 59
God Stats
38W - 26L
1,721 SR
Queue Stats
143W - 164L
1,756 Elo+
Party 1
Serqet
Serqet
Shortstop2018
Serqet
Level 126
God Stats
1W - 3L
1,495 SR
Queue Stats
230W - 249L
1,843 Elo+
Party 1
Anubis
Anubis
Spiderasis
Anubis
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 32L
1,756 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,785 Elo+

VS

Team Averages
Level 110
1,500 SR
1,479 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
CaptainFlamer
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
Killhood
Ah Puch
Level 46
God Stats
4W - 8L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alllpaca
Kuzenbo
8
1 / 4 / 2
8,355
557
6,340
13,214
9,469
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
3 / 6 / 2
9,791
653
4,557
12,228
3,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Spiderasis
Anubis
9
1 / 7 / 1
8,608
574
5,064
10,993
4,706
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 12
10,549
703
8,888
10,502
5,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
11 / 2 / 5
11,409
761
10,202
8,962
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Killhood
Ah Puch
12
3 / 2 / 11
10,470
698
9,985
5,758
1,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
17
17
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
12
9
L
Kuzenbo
Alllpaca
Kuzenbo
1
4
2
0.5
W
11
2
5
6.75
W
Ah Puch
Killhood
Ah Puch
3
2
11
4.25
L
3
6
2
0.67
L
Anubis
Spiderasis
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,961
Damage
29,075
36,435
Taken
25,222
18,071
Mitigated
10,066
6,200
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,888
2,754
0
2,555
10,502
5,589
820
4,820
5,428
0
35,042
L
Kuzenbo
Alllpaca
Kuzenbo
6,340
2,213
0
1,358
13,214
9,469
0
5,126
8,088
12,543
0
W
10,202
4,245
0
129
8,962
2,725
126
4,325
4,637
0
32,692
W
Ah Puch
Killhood
Ah Puch
9,985
319
0
1,624
5,758
1,752
402
2,295
3,289
52,875
0
L
4,557
1,112
197
2,079
12,228
3,896
0
2,194
10,034
0
23,002
L
Anubis
Spiderasis
Anubis
5,064
46
284
2,282
10,993
4,706
150
2,674
8,319
29,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
32,428
111
Minions Killed
193
0
Camps Cleared
0
807,259
Distance Traveled
848,341
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,549
703
55
4
0
287,381
2
L
Kuzenbo
8,355
557
12
1
0
293,722
5
W
Anhur
11,409
761
50
3
0
289,455
4
W
Ah Puch
10,470
698
88
6
0
271,505
6
L
Serqet
9,791
653
36
2
0
297,813
4
L
Anubis
8,608
574
63
4
0
215,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role