Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
Mazuiiko_
Medusa
Silver IV
Level 105
God Stats
6W - 6L
1,748 SR
Queue Stats
26W - 29L
1,292 MMR
Party 1
Aphrodite
Aphrodite
Silver II
Pearl x Essence
Aphrodite
Silver II
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 26L
1,339 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,583 SR
1,377 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,572 SR
1,271 MMR
Kukulkan
Kukulkan
Bronze I
I bit ur toe
Kukulkan
Bronze I
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 41L
1,296 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
II-Mexy_MG-II
Erlang Shen
Bronze I
Level 138
God Stats
0W - 5L
1,500 SR
Queue Stats
199W - 210L
1,294 MMR
Party 2
Thor
Thor
Bronze I
II-Yarita-II
Thor
Bronze I
Level 75
God Stats
4W - 5L
1,715 SR
Queue Stats
207W - 216L
1,223 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
7 / 4 / 7
17,009
680
12,432
27,411
34,302
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Mazuiiko_
Medusa
15
4 / 9 / 7
15,323
613
19,254
23,128
8,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Pearl x Essence
Aphrodite
17
7 / 4 / 9
16,480
659
22,939
25,246
11,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AmaterasuChaacBacchusAchillesHeimdallr

VS

Bans
ZeusCupidCabrakanHou YiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I bit ur toe
Kukulkan
18
5 / 3 / 10
16,846
674
29,081
14,499
4,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
II-Mexy_MG-II
Erlang Shen
15
8 / 7 / 7
16,130
645
21,516
31,690
41,797
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
4 / 8 / 5
15,678
627
10,599
17,486
6,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
18
Kills
17
17
Deaths
18
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
4
7
2.63
L
Kukulkan
I bit ur toe
Kukulkan
5
3
10
3.33
L
Erlang Shen
II-Mexy_MG-II
Erlang Shen
8
7
7
1.64
L
4
8
5
0.81
W
Medusa
Mazuiiko_
Medusa
4
9
7
0.83
W
Aphrodite
Pearl x Essence
Aphrodite
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,625
Damage
61,196
75,785
Taken
63,675
54,225
Mitigated
52,324
31,812
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,432
2,792
0
500
27,411
34,302
562
10,242
17,169
46,084
0
L
Kukulkan
I bit ur toe
Kukulkan
29,081
2,318
892
1,865
14,499
4,355
649
10,704
3,795
121,021
0
L
Erlang Shen
II-Mexy_MG-II
Erlang Shen
21,516
10,741
0
7,315
31,690
41,797
491
14,392
17,298
0
49,342
L
10,599
1,390
0
2,270
17,486
6,172
0
10,618
6,868
0
65,359
W
Medusa
Mazuiiko_
Medusa
19,254
12,521
0
3,365
23,128
8,132
701
9,720
13,408
0
65,004
W
Aphrodite
Pearl x Essence
Aphrodite
22,939
1,257
11,307
16,640
25,246
11,791
1,231
9,514
15,732
98,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
48,654
286
Minions Killed
315
0
Camps Cleared
0
1,250,315
Distance Traveled
1,215,156
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,009
680
54
2
0
409,600
2
L
Kukulkan
16,846
674
196
8
0
414,708
2
L
Erlang Shen
16,130
645
36
1
0
413,968
2
L
Thor
15,678
627
83
3
0
386,480
1
W
Medusa
15,323
613
77
3
0
442,446
1
W
Aphrodite
16,480
659
155
6
0
398,269
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role