Player Matchup

Ah Puch
Ah Puch
BigBirdToilet
Ah Puch
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 129L
1,204 Elo+
Solo
Kukulkan
Kukulkan
SadisticDoc
Kukulkan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 117L
1,961 Elo+
Solo
Da Ji
Da Ji
darthdj12
Da Ji
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 82L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
lukhasp13
Ao Kuang
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
1,500 Elo+
Solo
Awilix
Awilix
scardman25
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,300 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,498 Elo+

VS

Team Averages
Level 94
1,466 SR
1,473 Elo+
Arachne
Arachne
Ace_of_Death_03
Arachne
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 97L
1,645 Elo+
Solo
Bellona
Bellona
FlamingHawk14
Bellona
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 276L
1,168 Elo+
Solo
Agni
Agni
PrO INF3ERNO
Agni
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,408 Elo+
Solo
Geb
Geb
RealRain2334
Geb
Level 68
God Stats
2W - 1L
1,332 SR
Queue Stats
30W - 40L
1,643 Elo+
Solo
Hachiman
Hachiman
Sefiroth420
Hachiman
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
539W - 553L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
15 / 5 / 17
14,433
760
30,653
15,831
7,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
SadisticDoc
Kukulkan
20
8 / 5 / 22
15,088
794
27,236
14,063
8,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
darthdj12
Da Ji
20
11 / 6 / 26
14,046
739
17,115
18,231
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
lukhasp13
Ao Kuang
20
10 / 5 / 27
13,751
724
13,576
22,377
9,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
scardman25
Awilix
19
6 / 9 / 21
12,856
677
9,932
19,491
8,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 4
14,913
785
15,991
20,826
9,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
20
9 / 10 / 9
14,927
786
20,598
28,686
38,854
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 12 / 8
13,658
719
14,987
18,509
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 10 / 14
12,327
649
13,914
24,187
25,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Sefiroth420
Hachiman
20
5 / 9 / 8
14,396
758
11,466
20,371
8,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
72
50
Kills
29
30
Deaths
50
113
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
9
4
1.33
L
Ah Puch
15
5
17
4.7
W
Bellona
9
10
9
1.35
W
3
12
8
0.58
W
2
10
14
0.9
L
Kukulkan
SadisticDoc
Kukulkan
8
5
22
3.8
W
Hachiman
Sefiroth420
Hachiman
5
9
8
1
L
Da Ji
darthdj12
Da Ji
11
6
26
4
L
Ao Kuang
lukhasp13
Ao Kuang
10
5
27
4.7
L
Awilix
scardman25
Awilix
6
9
21
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,512
Damage
76,956
89,993
Taken
112,579
44,232
Mitigated
88,935
33,296
Healing
28,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,991
10,599
1,416
5,350
20,826
9,295
971
15,141
5,685
0
32,097
L
Ah Puch
30,653
1,132
2,107
4,783
15,831
7,050
629
4,729
11,102
55,797
0
W
Bellona
20,598
4,224
2,710
5,343
28,686
38,854
665
14,775
13,911
0
37,283
W
14,987
198
0
1,781
18,509
7,210
948
12,281
6,228
38,256
0
W
13,914
1,552
1,345
2,148
24,187
25,529
284
14,657
9,530
24,005
0
L
Kukulkan
SadisticDoc
Kukulkan
27,236
2,796
1,745
2,314
14,063
8,657
1,095
6,267
7,796
69,733
0
W
Hachiman
Sefiroth420
Hachiman
11,466
4,162
1,761
6,249
20,371
8,047
2,830
14,611
5,760
0
42,787
L
Da Ji
darthdj12
Da Ji
17,115
3,943
2,777
3,430
18,231
9,941
569
3,411
14,820
0
28,381
L
Ao Kuang
lukhasp13
Ao Kuang
13,576
2,708
2,025
10,258
22,377
9,644
850
8,960
13,417
20,595
0
L
Awilix
scardman25
Awilix
9,932
4,539
1,522
2,335
19,491
8,940
1,752
5,534
13,957
0
27,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,174
Gold Earned
70,221
239
Minions Killed
178
0
Camps Cleared
0
1,575,897
Distance Traveled
1,341,134
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,913
785
42
2
0
307,070
0
L
Ah Puch
14,433
760
45
2
0
287,811
0
W
Bellona
14,927
786
23
1
0
312,948
7
W
Agni
13,658
719
39
2
0
264,750
0
W
Geb
12,327
649
16
1
0
231,328
0
L
Kukulkan
15,088
794
110
6
0
303,454
0
W
Hachiman
14,396
758
58
3
0
225,038
1
L
Da Ji
14,046
739
30
2
0
339,093
1
L
Ao Kuang
13,751
724
20
1
0
333,261
2
L
Awilix
12,856
677
34
2
0
312,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role