Player Matchup

Ymir
Ymir
JerkySpice
Ymir
Level 21
God Stats
0W - 4L
1,208 SR
Queue Stats
109W - 107L
1,256 Elo+
Party 1
Achilles
Achilles
Langilleracing2
Achilles
Level 22
God Stats
7W - 16L
1,208 SR
Queue Stats
34W - 36L
1,256 Elo+
Party 1
Awilix
Awilix
OpTic Redneck12
Awilix
Level 49
God Stats
14W - 18L
1,208 SR
Queue Stats
856W - 750L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
TheFrozenDutch
Cernunnos
Level 39
God Stats
22W - 20L
1,317 SR
Queue Stats
143W - 125L
1,323 Elo+
Party 1
Nox
Nox
TommieJR
Nox
Level 35
God Stats
26W - 26L
1,208 SR
Queue Stats
115W - 96L
1,256 Elo+
Party 1
Team Averages
Level 33
1,230 SR
1,299 Elo+

VS

Team Averages
Level 42
1,482 SR
1,459 Elo+
Guan Yu
Guan Yu
HumbleBeast90210
Guan Yu
Level 26
God Stats
26W - 20L
1,326 SR
Queue Stats
43W - 44L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Hypntik_
Heimdallr
Level 34
God Stats
35W - 31L
1,656 SR
Queue Stats
390W - 339L
1,304 Elo+
Party 3
Chaac
Chaac
The9thAssassin96
Chaac
Level 75
God Stats
33W - 16L
1,285 SR
Queue Stats
336W - 336L
1,383 Elo+
Party 2
Janus
Janus
jordanmandrews
Janus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,803 Elo+
Solo
Yemoja
Yemoja
pro_ninjamonkey
Yemoja
Level 28
God Stats
38W - 34L
1,641 SR
Queue Stats
1,134W - 1,013L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 3
10,157
391
7,936
20,047
18,002
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
18
4 / 10 / 3
12,352
475
7,641
22,521
17,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

20
10 / 8 / 3
13,873
534
26,886
23,596
10,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
TheFrozenDutch
Cernunnos
18
3 / 6 / 3
11,947
460
20,348
22,600
7,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 4 / 6
12,183
469
6,532
17,555
6,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 10
13,640
525
12,374
22,690
24,578
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Mace

Mace

+10
Physical Power

Heimdallr
Hypntik_
Heimdallr
20
16 / 5 / 1
16,859
648
27,172
22,344
14,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 8
14,707
566
24,425
31,846
28,226
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
7 / 6 / 6
15,424
593
14,557
14,838
4,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 5
14,978
576
11,067
19,626
9,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
19
Kills
36
36
Deaths
19
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Heimdallr
Hypntik_
Heimdallr
16
5
1
3.3
L
0
8
3
0.19
L
Achilles
4
10
3
0.55
L
10
8
3
1.44
W
8
1
8
12
L
Cernunnos
TheFrozenDutch
Cernunnos
3
6
3
0.75
L
2
4
6
1.25
W
7
6
6
1.67
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,343
Damage
89,595
106,319
Taken
111,344
60,640
Mitigated
81,363
17,839
Healing
60,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,374
1,046
8,254
16,028
22,690
24,578
1,312
3,503
19,187
0
46,330
W
Heimdallr
Hypntik_
Heimdallr
27,172
15,658
618
8,026
22,344
14,408
3,761
2,835
19,509
0
120,691
L
7,936
1,299
552
1,245
20,047
18,002
0
3,895
16,152
58,220
0
L
Achilles
7,641
1,417
279
2,106
22,521
17,826
2,333
4,179
18,339
72
58,190
L
26,886
9,592
0
2,957
23,596
10,957
0
4,741
18,855
0
103,315
W
24,425
5,815
2,058
18,101
31,846
28,226
3,531
4,932
26,556
0
106,900
L
Cernunnos
TheFrozenDutch
Cernunnos
20,348
11,704
747
8,312
22,600
7,594
0
3,222
19,378
0
85,177
L
6,532
231
498
1,143
17,555
6,261
861
9,587
7,968
55,064
0
W
14,557
940
0
791
14,838
4,975
2,168
2,024
12,814
90,490
0
W
11,067
1,048
1,696
5,264
19,626
9,176
144
3,566
16,060
124,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,512
Gold Earned
75,608
535
Minions Killed
647
0
Camps Cleared
0
2,147,501
Distance Traveled
2,247,989
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,640
525
61
2
0
505,465
7
W
Heimdallr
16,859
648
145
6
0
382,997
2
L
Ymir
10,157
391
91
4
0
336,759
4
L
Achilles
12,352
475
66
3
0
566,264
4
L
Awilix
13,873
534
138
5
0
471,358
0
W
Chaac
14,707
566
133
5
0
470,886
0
L
Cernunnos
11,947
460
121
5
0
374,720
1
L
Nox
12,183
469
119
5
0
398,400
1
W
Janus
15,424
593
146
6
0
442,613
5
W
Yemoja
14,978
576
162
6
0
446,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role