Player Matchup

Chernobog
Chernobog
AkruiTesh
Chernobog
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,611 Elo+
Solo
Janus
Janus
Ruar
Janus
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 176L
1,917 Elo+
Solo
Ganesha
Ganesha
Saghiee
Ganesha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 63L
1,500 Elo+
Party 1
Apollo
Apollo
XJmanaX
Apollo
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,538 Elo+
Solo
Thanatos
Thanatos
cclleemmmmeerr
Thanatos
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 64L
1,500 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,613 Elo+

VS

Team Averages
Level 134
1,500 SR
1,525 Elo+
Raijin
Raijin
ChrisVnla
Raijin
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 77L
1,669 Elo+
Solo
Izanami
Izanami
IIConanII12
Izanami
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 109L
1,186 Elo+
Solo
Hercules
Hercules
Kerrang
Hercules
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
327W - 360L
1,718 Elo+
Solo
Fenrir
Fenrir
Mîtts
Fenrir
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 207L
1,430 Elo+
Solo
Nox
Nox
SwimmingKiwi
Nox
Level 124
God Stats
0W - 5L
1,500 SR
Queue Stats
147W - 134L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkruiTesh
Chernobog
20
11 / 6 / 8
14,458
761
23,673
19,054
10,652
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Ruar
Janus
19
3 / 4 / 4
12,253
645
25,007
13,629
5,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Saghiee
Ganesha
20
0 / 4 / 22
13,509
711
12,222
30,163
33,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
XJmanaX
Apollo
20
7 / 3 / 7
13,527
712
18,667
16,628
9,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
20
5 / 5 / 11
13,530
712
13,476
16,918
12,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChrisVnla
Raijin
20
7 / 6 / 12
13,267
698
21,048
14,991
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
IIConanII12
Izanami
20
4 / 5 / 11
12,793
673
19,330
19,688
9,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Kerrang
Hercules
20
3 / 7 / 14
12,828
675
10,394
36,412
33,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Mîtts
Fenrir
20
5 / 4 / 11
12,556
661
9,945
19,746
26,845
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

19
1 / 4 / 15
12,188
641
13,912
13,608
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
83
26
Kills
20
22
Deaths
26
52
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AkruiTesh
Chernobog
11
6
8
2.5
L
Raijin
ChrisVnla
Raijin
7
6
12
2.17
L
Izanami
IIConanII12
Izanami
4
5
11
1.9
L
Hercules
Kerrang
Hercules
3
7
14
1.43
L
Fenrir
Mîtts
Fenrir
5
4
11
2.63
W
Janus
Ruar
Janus
3
4
4
1.25
W
Ganesha
Saghiee
Ganesha
0
4
22
2.75
L
1
4
15
2.13
W
Apollo
XJmanaX
Apollo
7
3
7
3.5
W
Thanatos
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,045
Damage
74,629
96,392
Taken
104,445
72,415
Mitigated
80,896
34,302
Healing
30,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AkruiTesh
Chernobog
23,673
10,696
3,877
3,588
19,054
10,652
3,253
8,170
10,884
0
42,970
L
Raijin
ChrisVnla
Raijin
21,048
1,338
2,513
1,558
14,991
6,282
834
3,971
11,020
47,896
0
L
Izanami
IIConanII12
Izanami
19,330
10,269
625
1,692
19,688
9,806
4,282
6,726
12,962
0
46,272
L
Hercules
Kerrang
Hercules
10,394
1,729
3,013
11,594
36,412
33,020
335
15,706
20,706
0
21,312
L
Fenrir
Mîtts
Fenrir
9,945
1,981
3,195
3,265
19,746
26,845
1,137
6,707
13,039
0
13,557
W
Janus
Ruar
Janus
25,007
308
1,014
1,976
13,629
5,702
30
7,413
6,216
48,700
0
W
Ganesha
Saghiee
Ganesha
12,222
945
2,043
6,241
30,163
33,445
413
9,144
21,019
32,675
0
L
13,912
1,303
1,738
1,599
13,608
4,943
885
4,119
9,489
34,682
0
W
Apollo
XJmanaX
Apollo
18,667
9,605
1,830
3,729
16,628
9,846
3,164
3,783
12,845
0
53,788
W
Thanatos
13,476
4,408
764
9,240
16,918
12,770
1,467
6,450
10,468
0
28,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,277
Gold Earned
63,632
208
Minions Killed
202
0
Camps Cleared
0
1,715,435
Distance Traveled
1,524,254
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,458
761
54
3
0
330,418
6
L
Raijin
13,267
698
56
3
0
284,633
1
L
Izanami
12,793
673
53
3
0
267,601
4
L
Hercules
12,828
675
24
1
0
337,007
5
L
Fenrir
12,556
661
14
1
0
332,709
4
W
Janus
12,253
645
49
3
0
364,757
1
W
Ganesha
13,509
711
1
0
0
325,290
2
L
Nox
12,188
641
55
3
0
302,304
4
W
Apollo
13,527
712
62
3
0
358,050
4
W
Thanatos
13,530
712
42
2
0
336,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role