Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
100W - 86L
1,333 SR
Queue Stats
120W - 120L
1,401 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 25
God Stats
21W - 13L
1,498 SR
Queue Stats
121W - 119L
1,368 Elo+
Party 1
Izanami
Izanami
Bonecrushereb
Izanami
Level 20
God Stats
6W - 6L
1,350 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Team Averages
Level 25
1,394 SR
1,423 Elo+

VS

Team Averages
Level 22
1,406 SR
1,189 Elo+
Thanatos
Thanatos
FallenAzrael424
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,143 Elo+
Solo
Izanami
Izanami
Illunhuman666
Izanami
Level 36
God Stats
0W - 6L
1,219 SR
Queue Stats
5W - 13L
1,168 Elo+
Solo
Freya
Freya
cfffjlpoourfvccs
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 0 / 5
5,741
820
2,546
3,868
1,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
9
3 / 1 / 5
6,408
915
3,248
2,864
817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
8
4 / 2 / 1
6,484
926
5,863
4,489
1,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
1 / 5 / 0
5,203
743
1,536
7,097
2,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
3
0 / 0 / 0
4,332
619
0
0
0
9
2 / 3 / 1
5,626
804
3,417
7,192
2,338
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
3
3
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
5
3.5
W
Merlin
 
Merlin
3
1
5
5.5
W
Izanami
4
2
1
2.25
L
Thanatos
1
5
0
0.2
L
Izanami
0
0
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
4,953
11,221
Taken
14,289
3,381
Mitigated
4,649
608
Healing
2,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,546
1,729
0
220
3,868
1,265
1,090
985
2,883
0
11,898
W
Merlin
 
Merlin
3,248
698
0
100
2,864
817
275
1,083
1,781
15,871
0
W
Izanami
5,863
4,354
0
288
4,489
1,299
1,231
1,373
3,116
0
17,323
L
Thanatos
1,536
302
0
686
7,097
2,311
0
1,602
5,495
0
3,424
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
3,417
1,014
0
2,298
7,192
2,338
0
1,666
5,526
15,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,633
Gold Earned
15,161
75
Minions Killed
27
0
Camps Cleared
0
367,150
Distance Traveled
277,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,741
820
24
3
0
116,982
0
W
Merlin
6,408
915
20
3
0
135,081
0
W
Izanami
6,484
926
31
4
0
115,087
0
L
Thanatos
5,203
743
1
0
0
140,945
0
L
Izanami
4,332
619
0
0
0
0
0
L
Freya
5,626
804
26
4
0
136,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role