Player Matchup

Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
AGE AzraeI
Kukulkan
Silver IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,402 MMR
Party 1
Rama
Rama
Silver II
AgateKGaming
Rama
Silver II
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
BigBoss Ali
King Arthur
Gold V
Level 145
God Stats
2W - 4L
1,694 SR
Queue Stats
379W - 353L
1,596 MMR
Solo
Thor
Thor
Silver II
Sniper Kill 9
Thor
Silver II
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 25L
1,685 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,539 SR
1,537 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,504 SR
1,546 MMR
Kumbhakarna
Kumbhakarna
Silver II
LaLeggendaDiJack
Kumbhakarna
Silver II
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 40L
1,471 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
MrRasta_Fari
Heimdallr
Gold IV
Level 84
God Stats
8W - 1L
1,736 SR
Queue Stats
75W - 64L
1,641 MMR
Solo
Achilles
Achilles
Silver II
ZxGoNsOnxZ
Achilles
Silver II
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 27L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
danzelot
The Morrigan
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,620 MMR
Party 2
Bastet
Bastet
Silver II
kasperjoe14
Bastet
Silver II
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
204W - 208L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 10 / 10
21,678
452
28,601
48,532
54,903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
AGE AzraeI
Kukulkan
20
5 / 5 / 12
23,377
487
35,716
26,870
13,266
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 11 / 9
19,424
405
26,226
40,107
14,819
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
BigBoss Ali
King Arthur
20
7 / 9 / 9
22,281
464
35,296
52,699
77,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 7 / 9
23,568
491
27,831
40,608
16,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PersephoneSusanoOdinEsetChaac

VS

Bans
YemojaHun BatzHeraJormungandrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LaLeggendaDiJack
Kumbhakarna
20
2 / 5 / 24
23,412
488
14,880
54,580
98,200
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
MrRasta_Fari
Heimdallr
20
14 / 10 / 16
28,416
592
57,291
47,277
27,718
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
ZxGoNsOnxZ
Achilles
20
4 / 5 / 13
25,394
529
33,488
46,727
80,575
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Morrigan
danzelot
The Morrigan
20
7 / 9 / 16
25,391
529
31,984
27,776
13,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
20
15 / 5 / 13
28,853
601
39,652
38,847
21,239
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
124
34
Kills
42
42
Deaths
34
49
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
10
10
1
L
Kukulkan
AGE AzraeI
Kukulkan
5
5
12
2.2
L
5
11
9
0.86
L
King Arthur
BigBoss Ali
King Arthur
7
9
9
1.28
W
Kumbhakarna
LaLeggendaDiJack
Kumbhakarna
2
5
24
2.8
W
Heimdallr
MrRasta_Fari
Heimdallr
14
10
16
2.2
L
12
7
9
2.36
W
Achilles
ZxGoNsOnxZ
Achilles
4
5
13
2.1
W
The Morrigan
danzelot
The Morrigan
7
9
16
1.67
W
Bastet
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,670
Damage
177,295
208,816
Taken
215,207
176,617
Mitigated
241,627
62,994
Healing
67,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
28,601
791
6,012
22,319
48,532
54,903
560
12,541
35,991
146,469
0
L
Kukulkan
AGE AzraeI
Kukulkan
35,716
1,933
579
5,615
26,870
13,266
0
5,298
21,568
208,609
0
L
26,226
19,595
0
8,519
40,107
14,819
1,285
12,321
27,784
0
135,563
L
King Arthur
BigBoss Ali
King Arthur
35,296
6,905
0
10,656
52,699
77,041
264
4,277
48,422
0
166,253
W
Kumbhakarna
LaLeggendaDiJack
Kumbhakarna
14,880
1,020
0
7,523
54,580
98,200
729
19,388
35,192
70,875
0
W
Heimdallr
MrRasta_Fari
Heimdallr
57,291
32,014
0
21,277
47,277
27,718
8,105
20,173
27,104
0
274,221
L
27,831
6,030
0
9,294
40,608
16,588
0
4,020
36,585
0
209,932
W
Achilles
ZxGoNsOnxZ
Achilles
33,488
16,139
0
15,750
46,727
80,575
4,233
11,436
35,291
1,139
183,918
W
The Morrigan
danzelot
The Morrigan
31,984
3,459
354
6,586
27,776
13,895
2,733
12,544
15,170
187,552
15,062
W
Bastet
39,652
8,840
0
15,711
38,847
21,239
5,023
11,333
27,514
0
257,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,328
Gold Earned
131,466
1,193
Minions Killed
1,094
0
Camps Cleared
0
4,455,401
Distance Traveled
4,396,835
48
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
21,678
452
187
4
0
848,836
6
L
Kukulkan
23,377
487
338
7
0
950,075
18
L
Rama
19,424
405
206
4
0
837,772
3
L
King Arthur
22,281
464
231
5
0
869,689
6
W
Kumbhakarna
23,412
488
65
1
0
910,969
19
W
Heimdallr
28,416
592
282
6
0
775,898
15
L
Thor
23,568
491
231
5
0
949,029
15
W
Achilles
25,394
529
230
5
0
866,719
9
W
The Morrigan
25,391
529
249
5
0
783,727
13
W
Bastet
28,853
601
268
6
0
1,059,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role