Player Matchup

Cerberus
Cerberus
Dimitrophe
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 132L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Yondaimme
Baron Samedi
Level 101
God Stats
1W - 6L
1,500 SR
Queue Stats
267W - 239L
1,524 Elo+
Party 1
Neith
Neith
jerence
Neith
Level 79
God Stats
53W - 51L
1,500 SR
Queue Stats
276W - 286L
1,375 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,440 Elo+

VS

Team Averages
Level 66
1,560 SR
1,333 Elo+
Janus
Janus
 
Janus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 61L
1,322 Elo+
Party 2
Ares
Ares
SleepyDreamsHD
Ares
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
380W - 359L
1,406 Elo+
Solo
Kukulkan
Kukulkan
jarocho543
Kukulkan
Level 79
God Stats
17W - 18L
1,680 SR
Queue Stats
252W - 256L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dimitrophe
Cerberus
12
1 / 6 / 4
10,497
552
6,151
15,324
19,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Yondaimme
Baron Samedi
15
11 / 5 / 1
13,545
713
14,827
12,764
6,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
jerence
Neith
12
1 / 8 / 7
11,384
599
8,674
13,568
4,923
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
9 / 6 / 8
14,212
748
10,440
12,968
3,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 3 / 13
11,994
631
7,492
15,251
9,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
jarocho543
Kukulkan
15
8 / 4 / 9
13,659
719
15,956
10,169
3,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
19
19
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
6
8
2.17
L
Cerberus
Dimitrophe
Cerberus
1
6
4
0.5
W
2
3
13
2.83
L
Baron Samedi
Yondaimme
Baron Samedi
11
5
1
2.3
W
Kukulkan
jarocho543
Kukulkan
8
4
9
3.13
L
Neith
jerence
Neith
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
33,888
41,656
Taken
38,388
30,998
Mitigated
16,825
11,126
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,440
688
1,017
1,911
12,968
3,818
845
7,055
5,913
48,814
0
L
Cerberus
Dimitrophe
Cerberus
6,151
57
666
4,013
15,324
19,543
0
12,427
2,897
20,874
0
W
7,492
414
0
1,074
15,251
9,721
0
7,557
7,694
30,079
0
L
Baron Samedi
Yondaimme
Baron Samedi
14,827
443
759
2,992
12,764
6,532
0
10,487
2,277
47,626
0
W
Kukulkan
jarocho543
Kukulkan
15,956
1,182
1,451
2,441
10,169
3,286
1,151
6,390
3,779
69,850
0
L
Neith
jerence
Neith
8,674
3,075
0
2,696
13,568
4,923
0
11,030
2,538
0
47,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
39,865
200
Minions Killed
230
0
Camps Cleared
0
885,799
Distance Traveled
984,486
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,212
748
67
4
0
339,360
2
L
Cerberus
10,497
552
54
3
0
295,638
1
W
Ares
11,994
631
45
2
0
338,875
4
L
Baron Samedi
13,545
713
61
3
0
275,402
0
W
Kukulkan
13,659
719
118
6
0
306,251
7
L
Neith
11,384
599
85
4
0
314,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role