Player Matchup

Yemoja
Yemoja
JonSnow AA
Yemoja
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
62W - 38L
1,321 Elo+
Party 1
Fenrir
Fenrir
Zay Godlyy
Fenrir
Level 25
God Stats
23W - 23L
1,647 SR
Queue Stats
169W - 136L
1,640 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lilheck108
Cu Chulainn
Level 122
God Stats
16W - 1L
1,689 SR
Queue Stats
273W - 233L
1,674 Elo+
Party 1
Team Averages
Level 92
1,612 SR
1,545 Elo+

VS

Team Averages
Level 27
1,591 SR
1,647 Elo+
Chang'e
Chang'e
KingArthlex
Chang'e
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
15W - 13L
1,567 Elo+
Solo
Ullr
Ullr
Wendys4-4
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,676 Elo+
Solo
Ymir
Ymir
l Am 420 l
Ymir
Level 29
God Stats
10W - 6L
1,541 SR
Queue Stats
102W - 88L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JonSnow AA
Yemoja
15
6 / 3 / 8
14,746
737
17,718
15,105
9,232
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Zay Godlyy
Fenrir
14
4 / 5 / 9
12,793
640
5,951
15,624
5,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
lilheck108
Cu Chulainn
15
5 / 1 / 10
14,034
702
13,713
22,587
18,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingArthlex
Chang'e
16
5 / 2 / 4
13,665
683
16,416
16,456
6,848
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
3 / 7 / 3
12,217
611
10,325
14,818
8,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 4
11,360
568
5,253
15,250
12,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
9
9
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
JonSnow AA
Yemoja
6
3
8
3.33
L
Chang'e
KingArthlex
Chang'e
5
2
4
3.5
L
Ullr
3
7
3
0.64
W
Fenrir
Zay Godlyy
Fenrir
4
5
9
1.7
L
1
6
4
0.5
W
Cu Chulainn
lilheck108
Cu Chulainn
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
31,994
53,316
Taken
46,524
33,299
Mitigated
27,208
22,692
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
JonSnow AA
Yemoja
17,718
755
4,550
4,252
15,105
9,232
1,111
7,862
7,243
61,788
0
L
Chang'e
KingArthlex
Chang'e
16,416
1,176
3,040
9,134
16,456
6,848
0
5,744
10,712
79,376
0
L
Ullr
10,325
2,678
1,152
1,399
14,818
8,079
0
7,083
7,735
0
43,021
W
Fenrir
Zay Godlyy
Fenrir
5,951
1,203
1,016
3,465
15,624
5,837
0
8,317
7,307
0
35,674
L
5,253
1,173
0
250
15,250
12,281
0
4,975
10,275
17,699
0
W
Cu Chulainn
lilheck108
Cu Chulainn
13,713
2,564
0
9,409
22,587
18,230
1,297
6,117
16,470
0
65,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
37,242
241
Minions Killed
214
0
Camps Cleared
0
1,099,443
Distance Traveled
960,722
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,746
737
74
4
0
334,916
3
L
Chang'e
13,665
683
124
6
0
373,294
8
L
Ullr
12,217
611
70
4
0
336,947
8
W
Fenrir
12,793
640
49
2
0
360,608
5
L
Ymir
11,360
568
20
1
0
250,481
2
W
Cu Chulainn
14,034
702
118
6
0
403,919
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role