Player Matchup

He Bo
He Bo
Silver IV
BrainStew888
He Bo
Silver IV
Level 109
God Stats
2W - 0L
1,824 SR
Queue Stats
3W - 1L
1,705 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,824 SR
1,705 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,693 SR
1,500 MMR
Heimdallr
Heimdallr
Gold V
Merlin_El_Dragon
Heimdallr
Gold V
Level 127
God Stats
1W - 2L
1,693 SR
Queue Stats
50W - 32L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 0
10,610
965
8,501
8,867
4,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabOdinSkadiBastetBakasura

VS

Bans
Zhong KuiHou YiPoseidonAnhurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
2 / 7 / 0
9,092
827
6,119
11,117
7,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
2
0
3.5
L
Heimdallr
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,501
Damage
6,119
8,867
Taken
11,117
4,560
Mitigated
7,861
722
Healing
200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,501
112
0
722
8,867
4,560
741
12
8,854
58,168
34
L
Heimdallr
6,119
1,480
0
200
11,117
7,861
270
8,525
2,592
0
46,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,610
Gold Earned
9,092
124
Minions Killed
93
0
Camps Cleared
0
259,691
Distance Traveled
204,693
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,610
965
124
11
0
259,691
2
L
Heimdallr
9,092
827
93
8
0
204,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role