Player Matchup

Chaac
Chaac
Platinum IV
Ortego81
Chaac
Platinum IV
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
417W - 298L
1,899 MMR
Party 1
Discordia
Discordia
Gold II
СОЛНЦЕ913
Discordia
Gold II
Level 157
God Stats
95W - 97L
1,638 SR
Queue Stats
382W - 367L
1,715 MMR
Party 1
Bacchus
Bacchus
Gold III
элВан
Bacchus
Gold III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,546 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,500 SR
1,809 MMR
Yemoja
Yemoja
Platinum IV
Garriex
Yemoja
Platinum IV
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 59L
1,880 MMR
Party 2
Guan Yu
Guan Yu
Gold I
Mozzup
Guan Yu
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,722 MMR
Party 2
Fenrir
Fenrir
Platinum IV
SurvivorEvil
Fenrir
Platinum IV
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 37L
1,825 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ortego81
Chaac
16
7 / 6 / 7
16,263
651
25,621
35,781
43,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
СОЛНЦЕ913
Discordia
16
4 / 5 / 7
15,632
625
20,931
14,774
5,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
элВан
Bacchus
15
4 / 6 / 9
16,546
662
12,955
24,150
33,584
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneTerraHou YiNe ZhaEset

VS

Bans
ZeusThothPoseidonScyllaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Garriex
Yemoja
16
7 / 4 / 6
15,727
629
25,907
23,298
9,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Mozzup
Guan Yu
17
6 / 4 / 11
16,764
671
21,729
33,499
27,216
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
15
4 / 7 / 9
15,317
613
13,492
21,051
22,456
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
15
Kills
17
17
Deaths
15
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Garriex
Yemoja
7
4
6
2.5
W
Guan Yu
Mozzup
Guan Yu
6
4
11
2.88
L
Chaac
Ortego81
Chaac
7
6
7
1.75
W
Fenrir
4
7
9
1.21
L
Discordia
СОЛНЦЕ913
Discordia
4
5
7
1.5
L
Bacchus
элВан
Bacchus
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,507
Damage
61,128
74,705
Taken
77,848
81,645
Mitigated
59,654
22,476
Healing
28,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Garriex
Yemoja
25,907
3,226
2,049
6,974
23,298
9,982
2,571
11,020
12,278
88,970
0
W
Guan Yu
Mozzup
Guan Yu
21,729
5,460
3,822
12,160
33,499
27,216
207
12,932
20,567
331
78,738
L
Chaac
Ortego81
Chaac
25,621
9,179
0
14,622
35,781
43,008
643
14,567
21,214
0
76,805
W
Fenrir
13,492
6,011
0
3,247
21,051
22,456
216
10,633
10,418
0
47,896
L
Discordia
СОЛНЦЕ913
Discordia
20,931
1,442
0
2,648
14,774
5,053
561
3,627
11,147
91,696
0
L
Bacchus
элВан
Bacchus
12,955
1,279
1,146
4,060
24,150
33,584
128
8,157
15,993
47,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
47,808
270
Minions Killed
253
0
Camps Cleared
0
1,393,060
Distance Traveled
1,427,039
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,727
629
99
4
0
431,882
2
W
Guan Yu
16,764
671
96
4
0
526,864
6
L
Chaac
16,263
651
91
4
0
473,899
8
W
Fenrir
15,317
613
58
2
0
468,293
4
L
Discordia
15,632
625
140
6
0
439,716
2
L
Bacchus
16,546
662
39
2
0
479,445
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role