Player Matchup

Bellona
Bellona
Bronze I
GodzillaHappy
Bellona
Bronze I
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 244L
1,500 MMR
Party 1
Ymir
Ymir
Silver IV
Polkuand
Ymir
Silver IV
Level 143
God Stats
7W - 8L
1,740 SR
Queue Stats
132W - 149L
1,354 MMR
Solo
Merlin
Merlin
Silver III
Zoulouh
Merlin
Silver III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,368 MMR
Solo
Neith
Neith
Silver IV
trippiess
Neith
Silver IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Silver II
xxchainsaw
Hun Batz
Silver II
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
362W - 347L
1,352 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,548 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,553 SR
1,416 MMR
Kuzenbo
Kuzenbo
Silver II
ChixoTerremoto
Kuzenbo
Silver II
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
111W - 102L
1,340 MMR
Solo
Cernunnos
Cernunnos
Silver II
IronRiodz
Cernunnos
Silver II
Level 126
God Stats
11W - 12L
1,718 SR
Queue Stats
100W - 103L
1,370 MMR
Solo
Arachne
Arachne
Silver II
Sarasus
Arachne
Silver II
Level 72
God Stats
4W - 3L
1,546 SR
Queue Stats
7W - 6L
1,369 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Sl3ights
Amaterasu
Silver IV
Level 154
God Stats
26W - 19L
1,500 SR
Queue Stats
617W - 559L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
ZenZeka
Poseidon
Silver II
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
6 / 8 / 6
14,702
446
17,088
35,250
64,347
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
2 / 6 / 3
14,742
447
15,669
30,701
46,505
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Zoulouh
Merlin
20
4 / 10 / 7
15,098
458
20,529
21,770
11,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
trippiess
Neith
20
4 / 11 / 8
14,655
444
26,313
29,746
14,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hun Batz
xxchainsaw
Hun Batz
20
11 / 10 / 5
15,850
480
27,043
33,681
16,593
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
EsetOdinPersephoneThorHeimdallr

VS

Bans
Ao KuangAchillesNe ZhaKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 29
19,016
576
25,166
30,613
44,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
IronRiodz
Cernunnos
20
5 / 7 / 20
18,581
563
29,702
30,065
12,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Sarasus
Arachne
20
16 / 5 / 15
22,197
673
26,107
27,278
12,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Sl3ights
Amaterasu
20
10 / 0 / 20
20,827
631
22,250
32,760
48,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
ZenZeka
Poseidon
20
9 / 9 / 17
20,001
606
26,309
26,208
8,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
146
27
Kills
45
45
Deaths
27
29
Assists
101
Player
Kills
Deaths
Assists
KDA
W
5
6
29
3.25
L
Bellona
6
8
6
1.13
W
Cernunnos
IronRiodz
Cernunnos
5
7
20
2.14
L
Ymir
2
6
3
0.58
W
Arachne
Sarasus
Arachne
16
5
15
4.7
W
Amaterasu
Sl3ights
Amaterasu
10
0
20
20
W
Poseidon
ZenZeka
Poseidon
9
9
17
1.94
L
Merlin
Zoulouh
Merlin
4
10
7
0.75
L
Neith
trippiess
Neith
4
11
8
0.73
L
Hun Batz
xxchainsaw
Hun Batz
11
10
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,642
Damage
129,534
151,148
Taken
146,924
153,190
Mitigated
127,339
16,218
Healing
71,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,166
6,522
0
5,398
30,613
44,636
687
6,073
24,540
71,043
0
L
Bellona
17,088
4,706
0
2,645
35,250
64,347
178
11,744
23,506
0
78,135
W
Cernunnos
IronRiodz
Cernunnos
29,702
15,018
0
12,405
30,065
12,552
4,279
7,211
22,854
0
162,849
L
Ymir
15,669
2,514
0
3,685
30,701
46,505
94
9,109
21,592
113,400
0
W
Arachne
Sarasus
Arachne
26,107
19,931
0
15,663
27,278
12,546
1,480
7,510
19,768
0
179,408
W
Amaterasu
Sl3ights
Amaterasu
22,250
8,365
0
24,715
32,760
48,867
2,331
10,295
22,465
0
133,852
W
Poseidon
ZenZeka
Poseidon
26,309
3,917
1,502
11,872
26,208
8,738
5,056
10,617
15,591
135,284
0
L
Merlin
Zoulouh
Merlin
20,529
809
0
250
21,770
11,454
0
7,655
14,115
115,115
0
L
Neith
trippiess
Neith
26,313
13,719
0
4,325
29,746
14,291
881
12,370
17,376
0
115,017
L
Hun Batz
xxchainsaw
Hun Batz
27,043
8,156
0
5,313
33,681
16,593
2,929
10,597
23,084
0
134,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,047
Gold Earned
100,622
861
Minions Killed
809
0
Camps Cleared
0
2,774,449
Distance Traveled
3,252,627
46
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
19,016
576
63
2
0
681,848
7
L
Bellona
14,702
446
118
4
0
583,475
8
W
Cernunnos
18,581
563
179
5
0
521,620
7
L
Ymir
14,742
447
205
6
0
534,440
11
W
Arachne
22,197
673
196
6
0
769,418
17
W
Amaterasu
20,827
631
194
6
0
689,686
10
W
Poseidon
20,001
606
177
5
0
590,055
5
L
Merlin
15,098
458
184
6
0
530,134
12
L
Neith
14,655
444
188
6
0
518,397
9
L
Hun Batz
15,850
480
166
5
0
608,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role