Player Matchup

Sol
Sol
MrFuhrer
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 211L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Solodonte
Sun Wukong
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 135L
1,704 Elo+
Solo
Izanami
Izanami
jrFuhrer
Izanami
Level 132
God Stats
2W - 2L
1,809 SR
Queue Stats
205W - 176L
1,312 Elo+
Party 2
Team Averages
Level 133
1,603 SR
1,505 Elo+

VS

Team Averages
Level 131
1,630 SR
1,400 Elo+
Sobek
Sobek
RandomName202
Sobek
Level 77
God Stats
2W - 0L
1,762 SR
Queue Stats
20W - 23L
1,181 Elo+
Solo
Janus
Janus
SelvesteGud
Janus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,334 Elo+
Party 1
Anhur
Anhur
janhegn
Anhur
Level 155
God Stats
6W - 6L
1,627 SR
Queue Stats
19W - 16L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 5
11,041
649
14,689
12,966
3,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Solodonte
Sun Wukong
13
7 / 6 / 3
12,223
719
11,158
18,557
15,334
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
jrFuhrer
Izanami
12
2 / 7 / 6
10,970
645
7,384
14,312
3,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 15
11,667
686
10,253
14,188
15,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 13
12,824
754
9,420
11,705
4,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
janhegn
Anhur
14
11 / 8 / 7
13,254
780
17,940
15,010
5,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
19
19
Deaths
13
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
3
3
15
3.5
W
5
2
13
5.75
L
Sun Wukong
Solodonte
Sun Wukong
7
6
3
1.42
W
Anhur
janhegn
Anhur
11
8
7
1.81
L
Izanami
jrFuhrer
Izanami
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
37,613
45,835
Taken
40,903
23,123
Mitigated
24,249
9,255
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,689
3,843
0
4,171
12,966
3,825
1,121
5,703
7,263
45,117
0
W
10,253
254
0
6,393
14,188
15,107
466
6,398
7,790
27,831
917
W
9,420
849
0
5,054
11,705
4,091
795
3,785
7,920
75,491
0
L
Sun Wukong
Solodonte
Sun Wukong
11,158
1,986
599
2,735
18,557
15,334
105
7,406
11,151
0
33,354
W
Anhur
janhegn
Anhur
17,940
8,110
0
2,677
15,010
5,051
1,178
4,626
10,384
0
44,944
L
Izanami
jrFuhrer
Izanami
7,384
4,213
0
1,750
14,312
3,964
132
6,295
8,017
0
39,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
37,745
173
Minions Killed
217
0
Camps Cleared
0
901,678
Distance Traveled
981,442
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,041
649
65
4
0
281,359
5
W
Sobek
11,667
686
23
1
0
353,969
6
W
Janus
12,824
754
127
7
0
347,310
5
L
Sun Wukong
12,223
719
33
2
0
333,699
4
W
Anhur
13,254
780
67
4
0
280,163
6
L
Izanami
10,970
645
75
4
0
286,620
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role