Player Matchup

Baron Samedi
Baron Samedi
Armellezzz
Baron Samedi
Level 69
God Stats
39W - 34L
1,500 SR
Queue Stats
366W - 366L
1,500 Elo+
Solo
Hachiman
Hachiman
FireRain_928
Hachiman
Level 76
God Stats
1W - 0L
1,350 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Bakasura
Bakasura
Xxzion_perezxX
Bakasura
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 33L
1,435 Elo+
Solo
Team Averages
Level 82
1,450 SR
1,478 Elo+

VS

Team Averages
Level 90
1,635 SR
1,550 Elo+
Arachne
Arachne
Hunter-Reaper-07
Arachne
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 38L
1,500 Elo+
Solo
Odin
Odin
Jakku_da_rippa
Odin
Level 85
God Stats
3W - 4L
1,703 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Zorbante
Ah Puch
Level 82
God Stats
0W - 1L
1,703 SR
Queue Stats
11W - 14L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Armellezzz
Baron Samedi
13
4 / 3 / 12
10,937
729
9,095
11,743
5,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FireRain_928
Hachiman
13
10 / 2 / 5
11,465
764
11,355
8,922
3,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
13
10 / 2 / 6
11,978
799
13,445
11,878
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
10,494
700
7,647
16,062
4,917
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 7 / 3
9,735
649
8,204
16,251
11,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Zorbante
Ah Puch
11
0 / 9 / 6
9,342
623
5,443
11,279
3,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
7
7
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Armellezzz
Baron Samedi
4
3
12
3.33
W
Hachiman
FireRain_928
Hachiman
10
2
5
6.25
L
4
8
1
0.56
L
3
7
3
0.64
W
Bakasura
10
2
6
6.5
L
Ah Puch
Zorbante
Ah Puch
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
21,294
32,543
Taken
43,592
13,639
Mitigated
19,264
10,868
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Armellezzz
Baron Samedi
9,095
836
889
3,403
11,743
5,076
220
2,005
9,738
35,185
0
W
Hachiman
FireRain_928
Hachiman
11,355
7,640
524
3,043
8,922
3,157
2,329
1,890
7,032
0
33,622
L
7,647
5,965
942
4,445
16,062
4,917
0
2,640
12,562
0
25,441
L
8,204
1,130
0
1,185
16,251
11,092
0
3,106
12,814
0
22,964
W
Bakasura
13,445
9,420
0
3,009
11,878
5,406
431
1,610
10,268
0
47,559
L
Ah Puch
Zorbante
Ah Puch
5,443
501
0
670
11,279
3,255
0
3,417
7,709
31,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,380
Gold Earned
29,571
260
Minions Killed
113
0
Camps Cleared
0
828,611
Distance Traveled
753,299
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,937
729
76
5
0
252,953
0
W
Hachiman
11,465
764
76
5
0
267,984
5
L
Arachne
10,494
700
41
3
0
254,681
3
L
Odin
9,735
649
30
2
0
291,837
5
W
Bakasura
11,978
799
108
7
0
307,674
2
L
Ah Puch
9,342
623
42
3
0
206,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role