Player Matchup

Hera
Hera
Anilosi
Hera
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 41L
1,415 Elo+
Party 1
Janus
Janus
IFurkaNI
Janus
Level 69
God Stats
1W - 5L
1,505 SR
Queue Stats
305W - 277L
1,256 Elo+
Solo
Amaterasu
Amaterasu
XeniiyaRisa
Amaterasu
Level 48
God Stats
10W - 15L
1,176 SR
Queue Stats
657W - 611L
1,216 Elo+
Solo
Ra
Ra
byMonster10
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,480 Elo+
Party 1
Izanami
Izanami
josecreizyman
Izanami
Level 69
God Stats
8W - 2L
1,896 SR
Queue Stats
96W - 106L
1,763 Elo+
Solo
Team Averages
Level 68
1,515 SR
1,426 Elo+

VS

Team Averages
Level 72
1,500 SR
1,465 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Hαos
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Janus
Janus
LuciusLag
Janus
Level 114
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 21L
1,323 Elo+
Party 2
Medusa
Medusa
ThefRoc
Medusa
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Anilosi
Hera
6
0 / 6 / 0
4,229
423
1,871
4,827
1,570
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Janus
IFurkaNI
Janus
7
0 / 6 / 0
4,554
455
2,302
6,023
1,251
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
XeniiyaRisa
Amaterasu
7
1 / 4 / 0
4,334
433
1,499
6,826
2,956
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,694
469
3,001
7,214
2,465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
8
0 / 5 / 0
4,676
468
2,920
6,143
1,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 0 / 3
5,895
590
1,705
4,991
1,390
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
 
Yemoja
9
0 / 1 / 6
5,057
506
1,857
3,264
1,084
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Hαos
King Arthur
12
11 / 0 / 1
7,062
706
8,440
7,464
6,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
LuciusLag
Janus
11
3 / 0 / 3
6,308
631
4,708
2,664
1,121
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
ThefRoc
Medusa
10
8 / 0 / 2
6,110
611
7,958
4,805
1,127
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
25
25
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
3
4.5
W
Yemoja
 
Yemoja
0
1
6
3
L
Hera
Anilosi
Hera
0
6
0
0
W
King Arthur
Hαos
King Arthur
11
0
1
11.5
L
Janus
IFurkaNI
Janus
0
6
0
0
W
Janus
LuciusLag
Janus
3
0
3
4.5
W
Medusa
ThefRoc
Medusa
8
0
2
9
L
Amaterasu
XeniiyaRisa
Amaterasu
1
4
0
0.25
L
0
4
0
0
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,593
Damage
24,668
31,033
Taken
23,188
10,013
Mitigated
11,534
7,055
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,705
100
0
2,924
4,991
1,390
0
1,329
3,662
18,620
0
W
Yemoja
 
Yemoja
1,857
560
690
0
3,264
1,084
789
534
2,730
17,616
0
L
Hera
Anilosi
Hera
1,871
571
0
174
4,827
1,570
0
3,490
1,337
17,852
0
W
King Arthur
Hαos
King Arthur
8,440
1,686
0
4,090
7,464
6,812
0
2,990
4,474
0
38,558
L
Janus
IFurkaNI
Janus
2,302
848
0
864
6,023
1,251
442
336
5,687
18,253
0
W
Janus
LuciusLag
Janus
4,708
896
0
370
2,664
1,121
603
1,945
719
34,874
0
W
Medusa
ThefRoc
Medusa
7,958
4,382
0
1,024
4,805
1,127
978
376
4,429
0
28,239
L
Amaterasu
XeniiyaRisa
Amaterasu
1,499
428
0
2,028
6,826
2,956
0
673
6,153
0
10,404
L
3,001
481
228
2,629
7,214
2,465
0
2,725
4,489
24,172
0
L
Izanami
2,920
1,640
0
1,132
6,143
1,771
0
1,046
5,097
0
30,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,487
Gold Earned
30,432
173
Minions Killed
255
0
Camps Cleared
0
769,403
Distance Traveled
904,483
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,895
590
42
4
0
197,845
0
W
Yemoja
5,057
506
36
4
0
163,654
0
L
Hera
4,229
423
22
2
0
138,106
0
W
King Arthur
7,062
706
63
6
0
193,751
0
L
Janus
4,554
455
29
3
0
148,854
0
W
Janus
6,308
631
60
6
0
164,071
0
W
Medusa
6,110
611
54
5
0
185,162
2
L
Amaterasu
4,334
433
13
1
0
159,744
4
L
Ra
4,694
469
50
5
0
159,259
0
L
Izanami
4,676
468
59
6
0
163,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role