Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Pelito22
Merlin
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
66W - 95L
1,408 Elo+
Solo
Neith
Neith
SantuchoFast
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,469 Elo+

VS

Team Averages
Level 38
1,500 SR
1,561 Elo+
Jormungandr
Jormungandr
LBunny1
Jormungandr
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
117W - 97L
1,954 Elo+
Solo
Ra
Ra
MauricioBus
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Apollo
Apollo
ViciousMen
Apollo
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 0 / 0
3,833
639
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Merlin
Pelito22
Merlin
7
0 / 1 / 1
4,330
722
3,253
3,714
1,065
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 1
4,480
747
1,178
3,096
1,012
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LBunny1
Jormungandr
7
1 / 1 / 1
5,019
837
2,343
3,707
2,314
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
4,096
683
470
1,735
506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ViciousMen
Apollo
8
1 / 0 / 1
5,221
870
1,709
2,511
729
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
0
Kills
2
2
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Jormungandr
LBunny1
Jormungandr
1
1
1
1.5
W
0
0
0
0
L
Merlin
Pelito22
Merlin
0
1
1
0.5
L
0
1
1
0.5
W
Apollo
ViciousMen
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,431
Damage
4,522
6,810
Taken
7,953
2,077
Mitigated
3,549
2,226
Healing
1,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
LBunny1
Jormungandr
2,343
593
0
397
3,707
2,314
54
1,579
2,128
10,783
0
W
470
158
287
465
1,735
506
0
967
768
9,276
0
L
Merlin
Pelito22
Merlin
3,253
325
0
1,316
3,714
1,065
0
1,079
2,635
17,287
0
L
1,178
522
0
910
3,096
1,012
0
1,750
1,346
0
11,698
W
Apollo
ViciousMen
Apollo
1,709
963
0
250
2,511
729
510
739
1,772
0
17,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,643
Gold Earned
14,336
58
Minions Killed
76
0
Camps Cleared
0
197,110
Distance Traveled
313,340
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,833
639
0
0
0
8,091
0
W
Jormungandr
5,019
837
19
3
0
109,167
1
W
Ra
4,096
683
12
2
0
95,198
0
L
Merlin
4,330
722
23
4
0
86,993
0
L
Neith
4,480
747
35
6
0
102,026
1
W
Apollo
5,221
870
45
8
0
108,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role