Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
9W - 4L
1,769 SR
Queue Stats
76W - 79L
1,644 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 17
God Stats
15W - 12L
1,185 SR
Queue Stats
115W - 115L
1,441 Elo+
Solo
Ra
Ra
David2004339
Ra
Level 8
God Stats
8W - 7L
1,388 SR
Queue Stats
20W - 18L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
banoudas
Sun Wukong
Level 17
God Stats
21W - 13L
1,500 SR
Queue Stats
53W - 43L
1,500 Elo+
Solo
Ah Puch
Ah Puch
colorzurdo
Ah Puch
Level 7
God Stats
229W - 238L
1,500 SR
Queue Stats
270W - 290L
1,500 Elo+
Solo
Team Averages
Level 15
1,468 SR
1,487 Elo+

VS

Team Averages
Level 22
1,506 SR
1,375 Elo+
Sun Wukong
Sun Wukong
DankCrumbs
Sun Wukong
Level 22
God Stats
2W - 2L
1,363 SR
Queue Stats
29W - 66L
1,398 Elo+
Solo
Vulcan
Vulcan
GrimReaper66000
Vulcan
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 163L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
JACK-H-A-M-M-E-R
Baron Samedi
Level 26
God Stats
24W - 15L
1,472 SR
Queue Stats
25W - 16L
1,524 Elo+
Solo
Bastet
Bastet
VENOM-_-89100A
Bastet
Level 22
God Stats
3W - 4L
1,403 SR
Queue Stats
5W - 7L
1,155 Elo+
Party 1
Zeus
Zeus
el_sordo1983
Zeus
Level 14
God Stats
1W - 2L
1,792 SR
Queue Stats
2W - 5L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
2 / 5 / 3
11,957
920
9,846
13,234
3,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
18
0 / 9 / 5
11,217
863
7,169
14,555
5,627
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 11 / 1
12,340
949
17,680
20,288
6,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
banoudas
Sun Wukong
14
0 / 2 / 0
9,627
741
766
1,633
606
Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
colorzurdo
Ah Puch
17
1 / 8 / 1
11,168
859
9,174
20,994
7,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

74

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DankCrumbs
Sun Wukong
17
1 / 5 / 11
11,169
859
852
10,059
7,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 0 / 20
13,604
1,046
16,019
7,058
2,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JACK-H-A-M-M-E-R
Baron Samedi
20
9 / 0 / 14
13,620
1,048
17,426
13,116
5,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
20 / 1 / 10
15,654
1,204
22,442
12,861
5,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
1 / 1 / 13
11,944
919
6,575
8,658
2,955
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
7
Kills
35
35
Deaths
7
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
3
0.7
L
Discordia
 
Discordia
0
9
5
0.28
W
Sun Wukong
DankCrumbs
Sun Wukong
1
5
11
1.3
L
4
11
1
0.41
W
4
0
20
14
W
Baron Samedi
JACK-H-A-M-M-E-R
Baron Samedi
9
0
14
16
W
20
1
10
25
L
Sun Wukong
banoudas
Sun Wukong
0
2
0
0
L
Ah Puch
colorzurdo
Ah Puch
1
8
1
0.19
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,635
Damage
63,314
70,704
Taken
51,752
24,028
Mitigated
24,076
4,151
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,846
2,003
0
0
13,234
3,341
0
6,608
6,626
47,190
0
L
Discordia
 
Discordia
7,169
844
0
270
14,555
5,627
0
10,910
3,645
23,377
0
W
Sun Wukong
DankCrumbs
Sun Wukong
852
217
0
123
10,059
7,740
0
9,045
1,014
0
2,707
L
17,680
2,575
380
3,112
20,288
6,887
0
11,493
8,795
44,747
0
W
16,019
4,778
0
0
7,058
2,659
0
6,391
667
59,663
0
W
Baron Samedi
JACK-H-A-M-M-E-R
Baron Samedi
17,426
1,732
2,726
2,230
13,116
5,485
0
11,528
1,588
38,859
0
W
22,442
7,512
355
900
12,861
5,237
0
10,273
2,588
0
34,174
L
Sun Wukong
banoudas
Sun Wukong
766
339
0
0
1,633
606
0
486
1,147
0
1,633
L
Ah Puch
colorzurdo
Ah Puch
9,174
1,485
0
389
20,994
7,567
0
10,523
10,471
34,656
0
W
6,575
468
0
2,650
8,658
2,955
0
6,632
2,026
27,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,309
Gold Earned
65,991
233
Minions Killed
243
6
Camps Cleared
9
870,547
Distance Traveled
1,192,297
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,957
920
103
8
0
184,173
0
L
Discordia
11,217
863
29
2
0
191,467
1
W
Sun Wukong
11,169
859
3
0
0
194,201
0
L
Ra
12,340
949
43
3
6
256,142
0
W
Vulcan
13,604
1,046
117
9
2
255,629
0
W
Baron Samedi
13,620
1,048
55
4
0
267,053
1
W
Bastet
15,654
1,204
26
2
2
282,065
1
L
Sun Wukong
9,627
741
1
0
0
22,981
0
L
Ah Puch
11,168
859
57
4
0
215,784
1
W
Zeus
11,944
919
42
3
5
193,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role