Player Matchup

Hun Batz
Hun Batz
ASnuglyThespian
Hun Batz
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 43L
1,474 Elo+
Party 2
Izanami
Izanami
KriegFire
Izanami
Level 62
God Stats
11W - 10L
1,677 SR
Queue Stats
53W - 50L
1,509 Elo+
Party 2
Scylla
Scylla
encrelosange275
Scylla
Level 115
God Stats
32W - 49L
1,517 SR
Queue Stats
206W - 226L
1,503 Elo+
Solo
Team Averages
Level 94
1,565 SR
1,495 Elo+

VS

Team Averages
Level 53
1,459 SR
1,503 Elo+
Loki
Loki
Blesus_BLM
Loki
Level 42
God Stats
103W - 86L
1,379 SR
Queue Stats
129W - 126L
1,410 Elo+
Solo
Hel
Hel
LeprachaunDrunk
Hel
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 112L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
The Lethal Wolf
Heimdallr
Level 47
God Stats
24W - 14L
1,498 SR
Queue Stats
114W - 104L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 6 / 1
8,279
591
5,155
12,191
3,283
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
KriegFire
Izanami
10
0 / 4 / 1
8,322
594
6,868
11,535
5,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 7 / 0
9,674
691
8,493
11,946
2,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
10,019
716
5,303
8,456
2,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 2 / 6
11,121
794
13,526
13,510
4,936
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
The Lethal Wolf
Heimdallr
13
4 / 1 / 12
10,884
777
11,792
13,136
5,266
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
17
17
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
6
1
0.25
W
4
2
5
3.25
L
Izanami
KriegFire
Izanami
0
4
1
0.13
W
9
2
6
6
W
Heimdallr
The Lethal Wolf
Heimdallr
4
1
12
10
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,516
Damage
30,621
35,672
Taken
35,102
11,090
Mitigated
12,904
3,788
Healing
24,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,155
1,518
675
1,168
12,191
3,283
0
4,306
7,885
0
31,738
W
5,303
1,674
345
2,316
8,456
2,702
873
1,459
6,997
0
23,451
L
Izanami
KriegFire
Izanami
6,868
4,559
270
429
11,535
5,012
27
4,079
7,456
0
38,347
W
13,526
921
11,366
8,962
13,510
4,936
861
4,670
8,840
45,673
0
W
Heimdallr
The Lethal Wolf
Heimdallr
11,792
3,118
0
1,065
13,136
5,266
1,828
3,019
10,117
0
46,837
L
8,493
611
123
1,123
11,946
2,795
75
5,145
6,797
31,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,275
Gold Earned
32,024
169
Minions Killed
152
0
Camps Cleared
0
748,634
Distance Traveled
840,747
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,279
591
39
3
0
278,198
3
W
Loki
10,019
716
40
3
0
281,670
3
L
Izanami
8,322
594
71
5
0
230,311
2
W
Hel
11,121
794
54
4
0
288,512
4
W
Heimdallr
10,884
777
58
4
0
270,565
0
L
Scylla
9,674
691
59
4
0
240,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role