Player Matchup

Hel
Hel
Bronze III
Triibal Wave
Hel
Bronze III
Level 103
God Stats
8W - 5L
1,285 SR
Queue Stats
34W - 42L
1,777 MMR
Party 1
Fenrir
Fenrir
Bronze III
XxxNate Riverxx
Fenrir
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,384 MMR
Party 1
Hercules
Hercules
Bronze III
berrgg
Hercules
Bronze III
Level 148
God Stats
16W - 10L
1,500 SR
Queue Stats
124W - 93L
1,286 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,428 SR
1,482 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,549 SR
1,480 MMR
Medusa
Medusa
Silver II
Faith MaryJ
Medusa
Silver II
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 22L
1,403 MMR
Party 2
Bacchus
Bacchus
Silver II
oldskool94
Bacchus
Silver II
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,569 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
tatyooliver
Ah Puch
Silver IV
Level 85
God Stats
29W - 38L
1,648 SR
Queue Stats
70W - 83L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
17,627
588
13,971
25,041
10,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 6 / 9
20,146
672
22,791
29,945
36,814
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
berrgg
Hercules
18
8 / 1 / 7
18,668
622
19,700
32,173
43,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
HeimdallrBastetYemojaKumbhakarnaOdin

VS

Bans
ZeusAchillesJormungandrKing ArthurChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 9 / 7
16,653
555
21,990
20,372
8,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
oldskool94
Bacchus
14
1 / 7 / 10
17,113
570
15,963
24,254
39,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
tatyooliver
Ah Puch
18
8 / 5 / 3
18,479
616
32,259
19,142
7,660
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
21
Kills
12
12
Deaths
21
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
9
7
0.72
W
3
5
8
1.4
W
10
6
9
2.42
W
Hercules
berrgg
Hercules
8
1
7
11.5
L
Bacchus
oldskool94
Bacchus
1
7
10
0.86
L
Ah Puch
tatyooliver
Ah Puch
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
70,212
87,159
Taken
63,768
90,866
Mitigated
55,976
47,369
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
21,990
9,997
0
3,512
20,372
8,641
432
3,939
16,433
0
84,703
W
13,971
235
18,921
14,883
25,041
10,140
1,224
15,246
9,795
117,551
0
W
22,791
5,728
0
3,616
29,945
36,814
144
17,273
12,672
0
59,060
W
Hercules
berrgg
Hercules
19,700
4,468
0
9,949
32,173
43,912
1,840
16,910
15,263
0
108,947
L
Bacchus
oldskool94
Bacchus
15,963
1,374
0
766
24,254
39,675
0
6,781
17,473
43,593
0
L
Ah Puch
tatyooliver
Ah Puch
32,259
456
202
4,928
19,142
7,660
175
3,298
15,844
118,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,441
Gold Earned
52,245
374
Minions Killed
329
0
Camps Cleared
0
1,746,809
Distance Traveled
1,620,759
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,653
555
113
4
0
545,265
11
W
Hel
17,627
588
165
6
0
566,982
1
W
Fenrir
20,146
672
68
2
0
610,119
6
W
Hercules
18,668
622
141
5
0
569,708
7
L
Bacchus
17,113
570
45
2
0
552,936
3
L
Ah Puch
18,479
616
171
6
0
522,558
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role