Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
7W - 10L
1,653 SR
Queue Stats
357W - 355L
1,357 Elo+
Solo
Tyr
Tyr
BigZaddyMattie
Tyr
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 42L
1,793 Elo+
Solo
Heimdallr
Heimdallr
Tre was taken
Heimdallr
Level 150
God Stats
33W - 26L
1,473 SR
Queue Stats
307W - 297L
1,332 Elo+
Solo
Odin
Odin
carchacon2015
Odin
Level 109
God Stats
20W - 14L
1,416 SR
Queue Stats
190W - 185L
1,505 Elo+
Solo
Pele
Pele
marlymarl511
Pele
Level 69
God Stats
20W - 17L
1,500 SR
Queue Stats
787W - 715L
1,402 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,478 Elo+

VS

Team Averages
Level 104
1,568 SR
1,465 Elo+
Xing Tian
Xing Tian
B A Panda19
Xing Tian
Level 112
God Stats
55W - 45L
1,612 SR
Queue Stats
203W - 245L
1,483 Elo+
Solo
Hades
Hades
HANDGR3N4DE
Hades
Level 98
God Stats
21W - 17L
1,754 SR
Queue Stats
46W - 46L
1,284 Elo+
Party 1
Nemesis
Nemesis
ROGUExREDNECK
Nemesis
Level 68
God Stats
27W - 8L
1,713 SR
Queue Stats
201W - 199L
1,425 Elo+
Party 1
Izanami
Izanami
Transcendance___
Izanami
Level 100
God Stats
5W - 3L
1,259 SR
Queue Stats
72W - 65L
1,634 Elo+
Solo
Merlin
Merlin
silverassassinj
Merlin
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 8 / 3
8,731
437
10,187
17,557
5,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 2
8,354
418
4,467
12,885
9,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Tre was taken
Heimdallr
4
0 / 2 / 0
5,826
291
2,423
2,411
568
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 3
10,159
508
9,032
19,757
18,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 7 / 2
9,966
498
8,234
15,208
5,233
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B A Panda19
Xing Tian
14
4 / 2 / 14
11,079
554
8,152
13,187
13,338
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 5 / 5
11,169
558
13,608
17,927
14,845
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
16
4 / 4 / 8
11,117
556
7,533
12,466
5,571
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 5
10,920
546
6,620
9,862
3,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 0 / 7
12,420
621
19,552
9,372
4,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
13
Kills
26
26
Deaths
13
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
8
3
0.19
W
Xing Tian
B A Panda19
Xing Tian
4
2
14
5.5
L
0
6
2
0.17
W
5
5
5
1.5
W
Nemesis
4
4
8
2
W
4
2
5
3.25
L
Heimdallr
Tre was taken
Heimdallr
0
2
0
0
L
6
3
3
2.5
L
7
7
2
1.14
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,343
Damage
55,465
67,818
Taken
62,814
39,050
Mitigated
41,727
18,731
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,187
535
1,491
5,079
17,557
5,814
0
11,801
5,756
55,271
0
W
Xing Tian
B A Panda19
Xing Tian
8,152
699
1,313
1,578
13,187
13,338
270
3,020
10,167
22,690
0
L
4,467
277
0
3,688
12,885
9,299
77
7,841
5,044
0
45,962
W
13,608
2,087
164
5,580
17,927
14,845
186
2,435
15,492
53,295
0
W
Nemesis
7,533
3,054
0
2,760
12,466
5,571
0
2,043
10,423
0
71,152
W
6,620
4,826
0
3,097
9,862
3,905
3,385
904
8,958
0
70,555
L
Heimdallr
Tre was taken
Heimdallr
2,423
1,650
0
615
2,411
568
0
605
1,806
0
10,541
L
9,032
1,952
0
5,804
19,757
18,136
0
12,241
7,516
0
51,966
L
8,234
2,102
0
2,054
15,208
5,233
0
8,824
6,384
0
39,252
W
19,552
1,336
0
6,287
9,372
4,068
1,564
3,789
5,583
103,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
56,705
342
Minions Killed
494
0
Camps Cleared
0
1,443,937
Distance Traveled
1,848,514
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,731
437
95
5
0
299,639
7
W
Xing Tian
11,079
554
20
1
0
384,112
5
L
Tyr
8,354
418
83
4
0
370,595
2
W
Hades
11,169
558
82
4
0
298,087
3
W
Nemesis
11,117
556
94
5
0
443,017
2
W
Izanami
10,920
546
147
7
0
329,810
1
L
Heimdallr
5,826
291
17
1
0
87,468
2
L
Odin
10,159
508
89
4
0
352,097
2
L
Pele
9,966
498
58
3
0
334,138
0
W
Merlin
12,420
621
151
8
0
393,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role