Player Matchup

Odin
Odin
Silver III
BurritoSlapper
Odin
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 107L
1,422 MMR
Party 1
Agni
Agni
Silver IV
Knightrye
Agni
Silver IV
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 37L
1,343 MMR
Solo
Achilles
Achilles
Silver V
thaoneandonly69
Achilles
Silver V
Level 100
God Stats
19W - 20L
1,869 SR
Queue Stats
103W - 112L
1,283 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,695 SR
1,349 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,500 SR
1,335 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Triibal Wave
Ah Muzen Cab
Bronze III
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 42L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
XxxNate Riverxx
Guan Yu
Bronze III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,296 MMR
Party 2
Sol
Sol
Bronze III
berrgg
Sol
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 93L
1,209 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
16,487
611
20,327
23,626
15,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
17
6 / 6 / 7
17,089
633
24,653
21,549
7,229
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
16
6 / 11 / 7
17,046
631
22,824
33,583
31,472
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ZeusHeimdallrKukulkanYemojaBastet

VS

Bans
SusanoPoseidonFenrirAnubisAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Triibal Wave
Ah Muzen Cab
18
8 / 4 / 8
18,062
669
25,789
19,454
5,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 5 / 9
17,597
652
14,129
34,945
31,837
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
berrgg
Sol
17
7 / 8 / 6
17,191
637
21,363
26,453
7,745
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
17
Kills
19
20
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
3
9
3.17
L
Agni
6
6
7
1.58
W
Ah Muzen Cab
Triibal Wave
Ah Muzen Cab
8
4
8
3
W
4
5
9
1.7
W
Sol
berrgg
Sol
7
8
6
1.25
L
Achilles
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,804
Damage
61,281
78,758
Taken
80,852
54,291
Mitigated
44,869
23,332
Healing
33,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,327
2,713
0
7,334
23,626
15,590
665
7,514
16,112
0
58,123
L
Agni
24,653
557
222
5,169
21,549
7,229
492
4,540
17,009
96,540
0
W
Ah Muzen Cab
Triibal Wave
Ah Muzen Cab
25,789
13,883
0
6,892
19,454
5,287
1,297
7,106
12,348
0
84,771
W
14,129
1,800
3,360
12,722
34,945
31,837
204
9,375
25,570
0
45,490
W
Sol
berrgg
Sol
21,363
5,181
1,468
8,969
26,453
7,745
2,255
8,230
18,223
110,062
0
L
Achilles
22,824
10,683
923
9,684
33,583
31,472
1,122
9,614
23,969
0
72,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,622
Gold Earned
52,850
294
Minions Killed
299
0
Camps Cleared
0
1,425,023
Distance Traveled
1,528,577
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
16,487
611
74
3
0
548,376
6
L
Agni
17,089
633
151
6
0
456,143
5
W
Ah Muzen Cab
18,062
669
105
4
0
507,830
6
W
Guan Yu
17,597
652
57
2
0
556,119
7
W
Sol
17,191
637
137
5
0
464,628
8
L
Achilles
17,046
631
69
3
0
420,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role