Player Matchup

Nu Wa
Nu Wa
HighallTimez
Nu Wa
Level 20
God Stats
6W - 4L
1,500 SR
Queue Stats
15W - 13L
1,772 Elo+
Solo
Serqet
Serqet
JeorgeMastin
Serqet
Level 9
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 5L
1,212 Elo+
Party 1
Scylla
Scylla
MM_luna
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,212 Elo+
Party 1
Olorun
Olorun
Time_Overlord1
Olorun
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tintaglia12
Ah Muzen Cab
Level 29
God Stats
25W - 27L
1,500 SR
Queue Stats
104W - 149L
1,500 Elo+
Solo
Team Averages
Level 18
1,455 SR
1,439 Elo+

VS

Team Averages
Level 17
1,523 SR
1,426 Elo+
Artemis
Artemis
GonzoNoodles
Artemis
Level 17
God Stats
7W - 3L
1,273 SR
Queue Stats
112W - 78L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Lev the boss
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,258 Elo+
Solo
Hades
Hades
Mirkoo_Villalba
Hades
Level 27
God Stats
7W - 5L
1,637 SR
Queue Stats
46W - 36L
1,459 Elo+
Solo
Yemoja
Yemoja
Starz_ink84
Yemoja
Level 18
God Stats
60W - 46L
1,703 SR
Queue Stats
72W - 64L
1,633 Elo+
Solo
Ra
Ra
hugo2008-hugoizi
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 13
18,073
1,063
35,046
26,664
20,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
20
3 / 11 / 10
14,765
869
13,661
24,811
10,951
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
MM_luna
Scylla
20
7 / 4 / 17
17,685
1,040
21,310
18,333
21,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 13 / 18
17,786
1,046
31,477
33,909
15,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Tintaglia12
Ah Muzen Cab
18
2 / 0 / 7
13,632
802
4,679
3,733
1,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GonzoNoodles
Artemis
20
13 / 7 / 12
18,910
1,112
36,713
28,639
11,370
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Lev the boss
Ah Puch
19
1 / 7 / 8
13,850
815
5,777
12,962
4,137
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

20
21 / 1 / 10
20,617
1,213
35,796
25,254
12,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
20
0 / 4 / 24
16,380
964
14,058
20,645
8,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 17 / 15
15,570
916
6,389
26,027
9,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
105
36
Kills
36
36
Deaths
36
65
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Artemis
GonzoNoodles
Artemis
13
7
12
2.71
L
14
8
13
2.56
L
Serqet
3
11
10
0.73
W
Ah Puch
Lev the boss
Ah Puch
1
7
8
0.71
L
Scylla
MM_luna
Scylla
7
4
17
3.88
W
21
1
10
26
W
Yemoja
0
4
24
3
L
10
13
18
1.46
L
Ah Muzen Cab
Tintaglia12
Ah Muzen Cab
2
0
7
5.5
W
1
17
15
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,173
Damage
98,733
107,450
Taken
113,527
69,694
Mitigated
45,627
13,858
Healing
22,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GonzoNoodles
Artemis
36,713
24,907
0
7,454
28,639
11,370
0
22,623
6,016
0
89,257
L
35,046
10,977
0
1,282
26,664
20,795
0
17,722
8,942
68,733
0
L
Serqet
13,661
5,430
0
0
24,811
10,951
0
9,783
15,028
0
21,043
W
Ah Puch
Lev the boss
Ah Puch
5,777
675
0
39
12,962
4,137
0
9,566
3,062
15,193
0
L
Scylla
MM_luna
Scylla
21,310
2,150
0
0
18,333
21,405
0
12,583
5,750
58,287
0
W
35,796
1,924
1,494
8,447
25,254
12,435
0
21,321
3,933
70,885
0
W
Yemoja
14,058
722
2,362
2,383
20,645
8,566
0
15,614
4,426
30,620
0
L
31,477
15,958
1,674
9,682
33,909
15,189
0
19,573
14,336
57,233
0
L
Ah Muzen Cab
Tintaglia12
Ah Muzen Cab
4,679
2,528
0
1,220
3,733
1,354
0
2,359
1,374
0
15,701
W
6,389
2,761
192
67
26,027
9,119
0
18,709
6,706
35,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,941
Gold Earned
85,327
254
Minions Killed
320
0
Camps Cleared
0
1,222,365
Distance Traveled
1,229,587
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
18,910
1,112
108
6
0
239,267
0
L
Nu Wa
18,073
1,063
71
4
0
279,135
0
L
Serqet
14,765
869
18
1
0
289,867
0
W
Ah Puch
13,850
815
21
1
0
155,808
2
L
Scylla
17,685
1,040
97
6
0
276,291
4
W
Hades
20,617
1,213
83
5
0
308,395
2
W
Yemoja
16,380
964
41
2
0
280,795
0
L
Olorun
17,786
1,046
46
3
0
250,716
2
L
Ah Muzen Cab
13,632
802
22
1
0
126,356
0
W
Ra
15,570
916
67
4
0
245,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role