Player Matchup

Bakasura
Bakasura
Platinum II
Back Gains
Bakasura
Platinum II
Level 153
God Stats
2W - 1L
1,527 SR
Queue Stats
47W - 24L
1,941 MMR
Party 1
Odin
Odin
Diamond V
Kroneki
Odin
Diamond V
Level 145
God Stats
8W - 1L
1,628 SR
Queue Stats
193W - 188L
2,004 MMR
Party 1
Scylla
Scylla
Diamond IV
NonmiumSY
Scylla
Diamond IV
Level 126
God Stats
59W - 33L
1,651 SR
Queue Stats
282W - 224L
2,127 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,602 SR
2,024 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,529 SR
1,631 MMR
Yemoja
Yemoja
Platinum III
 
Yemoja
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
Bad F4iry
Heimdallr
Gold V
Level 159
God Stats
3W - 11L
1,501 SR
Queue Stats
366W - 453L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
Paavaneettti
Merlin
Platinum IV
Level 51
God Stats
1W - 2L
1,586 SR
Queue Stats
11W - 12L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Back Gains
Bakasura
17
13 / 2 / 6
15,649
782
17,806
21,023
10,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Kroneki
Odin
14
4 / 5 / 12
13,250
663
14,231
17,459
11,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
NonmiumSY
Scylla
16
7 / 2 / 8
13,927
696
18,459
16,670
5,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetAphroditePersephoneAchillesKumbhakarna

VS

Bans
BacchusKukulkanChaacEsetHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 7 / 5
11,326
566
13,793
21,288
16,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Bad F4iry
Heimdallr
14
5 / 10 / 3
13,471
674
14,163
21,013
8,002
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
12
2 / 7 / 3
11,388
569
9,804
13,786
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
9
9
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
7
5
0.64
W
Bakasura
Back Gains
Bakasura
13
2
6
8
L
Heimdallr
Bad F4iry
Heimdallr
5
10
3
0.65
W
Odin
Kroneki
Odin
4
5
12
2
W
Scylla
NonmiumSY
Scylla
7
2
8
5.5
L
Merlin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
37,760
55,152
Taken
56,087
27,419
Mitigated
28,525
24,530
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
13,793
662
1,387
1,404
21,288
16,012
0
9,531
10,739
34,270
0
W
Bakasura
Back Gains
Bakasura
17,806
13,446
0
11,387
21,023
10,637
2,669
8,100
12,923
0
85,370
L
Heimdallr
Bad F4iry
Heimdallr
14,163
5,422
0
564
21,013
8,002
0
4,534
15,117
0
48,273
W
Odin
Kroneki
Odin
14,231
3,424
0
3,048
17,459
11,194
30
8,174
9,285
0
43,215
W
Scylla
NonmiumSY
Scylla
18,459
1,513
0
10,095
16,670
5,588
848
7,668
9,002
70,553
0
L
Merlin
9,804
357
0
885
13,786
4,511
0
4,446
8,556
60,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,826
Gold Earned
36,185
291
Minions Killed
211
0
Camps Cleared
0
1,224,192
Distance Traveled
962,347
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,326
566
49
2
0
316,787
7
W
Bakasura
15,649
782
119
6
0
458,436
0
L
Heimdallr
13,471
674
82
4
0
324,841
10
W
Odin
13,250
663
58
3
0
386,689
4
W
Scylla
13,927
696
114
6
0
379,067
12
L
Merlin
11,388
569
80
4
0
320,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role