Player Matchup
Team Averages
Gold V
Average Tier
Level 149
1,500 SR
1,979
MMR
VS
Team Averages
Gold III
Average Tier
Level 155
1,500 SR
1,959
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Frantele
Fenrir
12
2 / 3 / 0
8,255
826
7,650
13,288
5,520
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Docstar
Ymir
14
3 / 2 / 0
9,127
913
8,805
9,963
8,819
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Witchblade
+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed
AURA - Enemies within 55 units have their Attack Speed reduced by 25%.
Enchanted Ring
+35
Magical Power
+15%
Attack Speed
PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
9,127
913
108
11
0
177,334
0
L
8,255
826
77
8
0
192,116
1