Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Paolo24121969
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
SneakyTurtle45
Merlin
Level 15
God Stats
4W - 10L
1,323 SR
Queue Stats
84W - 79L
1,265 Elo+
Solo
Ares
Ares
TheDraco2xX
Ares
Level 18
God Stats
3W - 4L
1,767 SR
Queue Stats
72W - 84L
1,636 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,480 Elo+

VS

Team Averages
Level 20
1,522 SR
1,352 Elo+
Odin
Odin
Emko47565y
Odin
Level 19
God Stats
2W - 6L
1,418 SR
Queue Stats
3W - 8L
1,149 Elo+
Party 2
Cerberus
Cerberus
Jordly
Cerberus
Level 14
God Stats
6W - 3L
1,715 SR
Queue Stats
80W - 92L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
Priestaron
Zhong Kui
Level 18
God Stats
12W - 10L
1,543 SR
Queue Stats
234W - 221L
1,546 Elo+
Solo
Bakasura
Bakasura
SingedX
Bakasura
Level 27
God Stats
2W - 2L
1,410 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Zeus
Zeus
thedoctor12344
Zeus
Level 24
God Stats
1W - 1L
1,523 SR
Queue Stats
4W - 10L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
5 / 3 / 0
5,941
540
4,947
5,576
1,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
7
1 / 3 / 1
4,794
436
2,923
4,576
1,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
7
0 / 4 / 0
4,430
403
1,108
5,754
2,734
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 1
5,519
502
2,872
3,444
763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 1
5,148
468
1,935
6,454
2,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,080
462
3,206
4,468
1,539
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Jordly
Cerberus
8
3 / 3 / 2
5,360
487
3,994
6,695
2,662
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Priestaron
Zhong Kui
12
3 / 1 / 0
6,891
626
1,831
3,738
2,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
SingedX
Bakasura
10
2 / 1 / 2
6,556
596
2,654
6,764
2,159
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 1 / 5
5,882
535
4,439
3,214
1,453
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
14
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
3
0
1.67
L
Neith
 
Neith
1
3
1
0.5
W
2
0
3
3.5
W
Cerberus
Jordly
Cerberus
3
3
2
1.33
L
Ah Puch
0
4
0
0
W
Zhong Kui
Priestaron
Zhong Kui
3
1
0
3
W
Bakasura
SingedX
Bakasura
2
1
2
3
L
0
1
1
0.5
L
0
3
1
0.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,785
Damage
16,124
25,804
Taken
24,879
8,806
Mitigated
9,836
4,191
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,947
3,289
0
0
5,576
1,479
0
1,895
3,621
0
23,001
L
Neith
 
Neith
2,923
1,158
347
1,262
4,576
1,326
667
1,870
2,706
0
16,217
W
3,206
794
0
1,480
4,468
1,539
0
1,758
2,710
0
8,710
W
Cerberus
Jordly
Cerberus
3,994
278
0
1,625
6,695
2,662
0
2,686
4,009
11,744
0
L
Ah Puch
1,108
172
0
982
5,754
2,734
263
2,532
3,222
13,170
0
W
Zhong Kui
Priestaron
Zhong Kui
1,831
259
0
2,091
3,738
2,023
1,597
21
3,717
36,336
0
W
Bakasura
SingedX
Bakasura
2,654
1,994
0
4,059
6,764
2,159
0
614
6,150
0
27,308
L
2,872
291
0
240
3,444
763
579
816
2,133
31,452
0
L
1,935
232
0
1,360
6,454
2,504
0
3,151
3,303
17,646
0
W
4,439
478
0
132
3,214
1,453
0
836
2,378
19,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
29,769
175
Minions Killed
223
0
Camps Cleared
0
956,885
Distance Traveled
965,757
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,941
540
34
3
0
212,783
0
L
Neith
4,794
436
28
3
0
180,505
1
W
Odin
5,080
462
14
1
0
198,720
0
W
Cerberus
5,360
487
18
2
0
195,728
2
L
Ah Puch
4,430
403
31
3
0
173,496
0
W
Zhong Kui
6,891
626
81
7
0
176,204
5
W
Bakasura
6,556
596
80
7
0
206,561
1
L
Merlin
5,519
502
55
5
0
174,728
3
L
Ares
5,148
468
27
2
0
215,373
3
W
Zeus
5,882
535
30
3
0
188,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role