Player Matchup

Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
RíasGremoryy
Thoth
Diamond V
Level 81
God Stats
7W - 0L
1,500 SR
Queue Stats
45W - 2L
2,416 MMR
Party 1
Medusa
Medusa
Diamond IV
Tyragel
Medusa
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 4L
2,512 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,500 SR
2,143 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,581 SR
1,628 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Feuluferd
Anhur
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,794 MMR
Solo
King Arthur
King Arthur
Silver IV
wasichuu
King Arthur
Silver IV
Level 126
God Stats
0W - 1L
1,743 SR
Queue Stats
89W - 74L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
5 / 0 / 15
8,906
891
3,810
7,581
5,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
9 / 2 / 9
8,824
882
9,989
6,356
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tyragel
Medusa
11
10 / 2 / 6
8,883
888
11,971
8,777
2,739
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneOdinEsetHeimdallrNe Zha

VS

Bans
He BoAresCupidXing TianUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 7 / 3
6,409
641
5,056
8,201
1,841
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Feuluferd
Anhur
10
4 / 10 / 0
8,454
845
5,742
9,990
1,844
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
wasichuu
King Arthur
8
0 / 7 / 2
5,978
598
4,551
11,442
7,477
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
24
Kills
4
4
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
0
15
12.5
L
Agni
 
Agni
0
7
3
0.21
L
Anhur
Feuluferd
Anhur
4
10
0
0.4
W
9
2
9
6.75
W
Medusa
Tyragel
Medusa
10
2
6
6.5
L
King Arthur
wasichuu
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
15,349
22,714
Taken
29,633
10,290
Mitigated
11,162
7,581
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,810
1,327
3,734
2,772
7,581
5,541
474
1,723
5,858
13,696
0
L
Agni
 
Agni
5,056
629
0
1,303
8,201
1,841
0
5,021
3,180
16,189
0
L
Anhur
Feuluferd
Anhur
5,742
3,102
0
395
9,990
1,844
0
3,414
6,576
0
19,564
W
9,989
271
0
288
6,356
2,010
851
1,971
4,385
33,737
0
W
Medusa
Tyragel
Medusa
11,971
7,767
0
787
8,777
2,739
418
1,625
7,152
0
37,051
L
King Arthur
wasichuu
King Arthur
4,551
729
0
1,834
11,442
7,477
0
5,376
6,066
0
15,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
20,841
134
Minions Killed
83
0
Camps Cleared
0
534,266
Distance Traveled
453,604
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,906
891
17
2
0
167,897
5
L
Agni
6,409
641
29
3
0
153,400
3
L
Anhur
8,454
845
36
4
0
143,560
0
W
Thoth
8,824
882
51
5
0
178,163
3
W
Medusa
8,883
888
66
7
0
188,206
4
L
King Arthur
5,978
598
18
2
0
156,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role