Player Matchup

Bastet
Bastet
KILLERxWILL
Bastet
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,722 Elo+
Party 1
Odin
Odin
v KuroUsagi
Odin
Level 140
God Stats
6W - 3L
1,797 SR
Queue Stats
80W - 70L
1,847 Elo+
Party 1
Vulcan
Vulcan
xV Player 1 Vx
Vulcan
Level 114
God Stats
2W - 0L
1,739 SR
Queue Stats
76W - 60L
1,649 Elo+
Party 1
Team Averages
Level 97
1,679 SR
1,739 Elo+

VS

Team Averages
Level 115
1,726 SR
1,549 Elo+
Nu Wa
Nu Wa
IBreak VII
Nu Wa
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 72L
1,500 Elo+
Solo
Ymir
Ymir
JCrut4
Ymir
Level 127
God Stats
8W - 6L
1,869 SR
Queue Stats
144W - 162L
1,463 Elo+
Solo
Fenrir
Fenrir
steelraw
Fenrir
Level 149
God Stats
1W - 2L
1,809 SR
Queue Stats
77W - 75L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 4 / 6
7,782
599
4,574
6,740
2,066
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
13 / 0 / 2
10,764
828
11,892
8,673
8,613
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 7
9,254
712
6,884
4,060
1,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 6 / 4
8,209
631
4,791
9,064
2,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
JCrut4
Ymir
10
1 / 3 / 3
7,891
607
2,320
10,763
7,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
steelraw
Fenrir
10
3 / 6 / 3
8,509
655
4,871
9,416
3,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
6
6
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
6
4
0.67
L
Ymir
JCrut4
Ymir
1
3
3
0.83
W
Bastet
0
4
6
0.75
L
Fenrir
steelraw
Fenrir
3
6
3
0.75
W
13
0
2
14
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
11,982
19,473
Taken
29,243
12,078
Mitigated
13,555
2,934
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,791
1,157
0
0
9,064
2,976
0
1,443
7,621
27,072
0
L
Ymir
JCrut4
Ymir
2,320
525
0
0
10,763
7,434
0
3,406
7,357
12,863
0
W
Bastet
4,574
1,860
0
356
6,740
2,066
430
2,715
4,025
0
16,902
L
Fenrir
steelraw
Fenrir
4,871
1,341
0
2,447
9,416
3,145
0
2,372
7,044
0
20,772
W
11,892
1,482
0
2,578
8,673
8,613
0
2,893
5,780
185
36,638
W
6,884
3,230
0
0
4,060
1,399
278
1,545
2,515
47,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,800
Gold Earned
24,609
168
Minions Killed
107
0
Camps Cleared
0
745,640
Distance Traveled
650,815
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,209
631
44
3
0
188,435
1
L
Ymir
7,891
607
28
2
0
210,962
4
W
Bastet
7,782
599
30
2
0
224,965
1
L
Fenrir
8,509
655
35
3
0
251,418
1
W
Odin
10,764
828
48
4
0
283,183
2
W
Vulcan
9,254
712
90
7
0
237,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role