Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 19
God Stats
18W - 9L
1,584 SR
Queue Stats
22W - 17L
1,480 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 21
God Stats
18W - 9L
1,580 SR
Queue Stats
24W - 14L
1,480 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 121L
1,333 Elo+
Solo
Pele
Pele
BPArCUCTEMbI
Pele
Level 26
God Stats
20W - 13L
1,715 SR
Queue Stats
600W - 646L
1,533 Elo+
Solo
Zeus
Zeus
YudzhinRasta
Zeus
Level 25
God Stats
18W - 17L
1,287 SR
Queue Stats
74W - 84L
1,424 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,450 Elo+

VS

Team Averages
Level 29
1,573 SR
1,531 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 29
God Stats
5W - 2L
1,481 SR
Queue Stats
51W - 62L
1,303 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 30
God Stats
45W - 27L
1,958 SR
Queue Stats
230W - 225L
1,701 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 144L
1,245 Elo+
Solo
Amaterasu
Amaterasu
NomAk1992oca
Amaterasu
Level 29
God Stats
13W - 7L
1,423 SR
Queue Stats
222W - 271L
1,527 Elo+
Solo
Thor
Thor
yulan111
Thor
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
287W - 313L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 9 / 8
11,270
417
14,864
26,827
16,054
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
 
Tyr
13
2 / 8 / 5
9,145
339
5,963
15,359
11,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
 
Merlin
18
1 / 8 / 3
11,451
424
10,967
15,241
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 11 / 5
12,469
462
15,381
24,664
6,879
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
9 / 8 / 0
14,015
519
26,265
17,909
6,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
18 / 1 / 11
15,753
583
29,061
16,121
6,187
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
 
Aphrodite
20
9 / 3 / 18
14,290
529
16,945
24,647
9,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
 
Awilix
18
4 / 5 / 11
12,635
468
9,494
17,704
5,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
NomAk1992oca
Amaterasu
19
2 / 5 / 10
12,596
467
11,507
25,384
23,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
20
11 / 5 / 11
14,639
542
13,648
21,500
11,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
18
Kills
44
44
Deaths
19
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
9
8
0.67
L
Tyr
 
Tyr
2
8
5
0.56
L
Merlin
 
Merlin
1
8
3
0.31
W
The Morrigan
 
The Morrigan
18
1
11
23.5
W
Aphrodite
 
Aphrodite
9
3
18
6
W
Awilix
 
Awilix
4
5
11
1.9
L
4
11
5
0.59
W
Amaterasu
NomAk1992oca
Amaterasu
2
5
10
1.4
L
9
8
0
1.13
W
Thor
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,440
Damage
80,655
100,000
Taken
105,356
46,146
Mitigated
55,221
18,692
Healing
41,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,864
5,901
462
7,641
26,827
16,054
0
12,614
14,213
0
77,473
L
Tyr
 
Tyr
5,963
877
0
2,946
15,359
11,530
321
7,334
8,025
0
20,577
L
Merlin
 
Merlin
10,967
773
0
2,167
15,241
5,110
1,188
7,732
7,509
69,185
0
W
The Morrigan
 
The Morrigan
29,061
4,467
0
985
16,121
6,187
1,948
4,449
11,672
105,473
2,030
W
Aphrodite
 
Aphrodite
16,945
2,208
12,987
18,778
24,647
9,197
3,379
6,387
18,260
78,342
0
W
Awilix
 
Awilix
9,494
3,211
309
892
17,704
5,469
3,850
2,834
14,870
0
50,214
L
15,381
2,856
0
4,030
24,664
6,879
0
9,638
15,026
0
85,046
W
Amaterasu
NomAk1992oca
Amaterasu
11,507
3,444
0
4,812
25,384
23,204
1,557
14,030
11,354
0
47,812
L
26,265
2,334
0
1,446
17,909
6,573
513
6,658
11,251
98,698
0
W
Thor
13,648
4,222
0
2,707
21,500
11,164
2,601
9,532
11,968
0
76,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
69,913
537
Minions Killed
515
0
Camps Cleared
0
1,818,461
Distance Traveled
2,360,066
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,270
417
94
3
0
405,369
1
L
Tyr
9,145
339
26
1
0
286,290
0
L
Merlin
11,451
424
138
5
0
374,595
0
W
The Morrigan
15,753
583
141
5
0
510,712
2
W
Aphrodite
14,290
529
122
5
0
471,889
2
W
Awilix
12,635
468
75
3
0
470,859
3
L
Pele
12,469
462
137
5
0
447,851
3
W
Amaterasu
12,596
467
69
3
0
471,138
4
L
Zeus
14,015
519
142
5
0
304,356
9
W
Thor
14,639
542
108
4
0
435,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role