Player Matchup

Neith
Neith
Crysay--
Neith
Level 29
God Stats
26W - 14L
1,825 SR
Queue Stats
41W - 41L
1,394 Elo+
Party 1
Merlin
Merlin
guilecorse
Merlin
Level 26
God Stats
3W - 1L
1,559 SR
Queue Stats
31W - 37L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
polfr13
Jormungandr
Level 26
God Stats
3W - 4L
1,244 SR
Queue Stats
130W - 187L
1,480 Elo+
Solo
Team Averages
Level 27
1,543 SR
1,423 Elo+

VS

Team Averages
Level 37
1,470 SR
1,537 Elo+
King Arthur
King Arthur
L_Envie
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,676 Elo+
Party 2
Scylla
Scylla
montanatony63
Scylla
Level 63
God Stats
2W - 6L
1,210 SR
Queue Stats
268W - 315L
1,258 Elo+
Solo
Neith
Neith
s1drom-deluxx
Neith
Level 27
God Stats
8W - 12L
1,700 SR
Queue Stats
8W - 13L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crysay--
Neith
16
14 / 4 / 6
13,928
819
21,267
17,907
7,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
guilecorse
Merlin
13
3 / 8 / 11
11,557
680
7,791
13,161
4,677
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
polfr13
Jormungandr
13
4 / 1 / 9
11,840
696
5,199
9,870
6,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L_Envie
King Arthur
11
1 / 7 / 8
10,382
611
9,525
14,588
14,758
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
6 / 7 / 6
11,776
693
12,268
12,206
3,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 7 / 3
12,172
716
10,224
14,159
6,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
13
13
Deaths
21
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Crysay--
Neith
14
4
6
4.25
L
King Arthur
L_Envie
King Arthur
1
7
8
0.71
W
Merlin
guilecorse
Merlin
3
8
11
1.06
L
6
7
6
1.29
W
Jormungandr
polfr13
Jormungandr
4
1
9
8.5
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,257
Damage
32,017
40,938
Taken
40,953
18,561
Mitigated
24,917
16,159
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Crysay--
Neith
21,267
14,076
159
9,841
17,907
7,408
1,401
5,210
12,697
0
67,812
L
King Arthur
L_Envie
King Arthur
9,525
3,077
0
2,273
14,588
14,758
0
5,539
9,049
0
24,914
W
Merlin
guilecorse
Merlin
7,791
1,083
758
2,378
13,161
4,677
392
5,031
8,130
30,324
0
L
12,268
337
0
2,190
12,206
3,735
694
3,566
8,640
34,348
0
W
Jormungandr
polfr13
Jormungandr
5,199
1,645
0
3,023
9,870
6,476
872
2,149
7,721
38,501
0
L
10,224
6,985
0
4,375
14,159
6,424
492
3,941
10,218
0
51,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
34,330
186
Minions Killed
173
0
Camps Cleared
0
816,222
Distance Traveled
779,027
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,928
819
84
5
0
281,117
3
L
King Arthur
10,382
611
28
2
0
277,993
7
W
Merlin
11,557
680
46
3
0
252,483
0
L
Scylla
11,776
693
50
3
0
267,392
1
W
Jormungandr
11,840
696
56
3
0
282,622
1
L
Neith
12,172
716
95
6
0
233,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role