Player Matchup

He Bo
He Bo
AUSSIE YOBO 65
He Bo
Level 111
God Stats
5W - 7L
1,792 SR
Queue Stats
83W - 70L
1,486 Elo+
Solo
Ravana
Ravana
Iv EqU1NoX vI
Ravana
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 74L
1,500 Elo+
Party 2
Odin
Odin
TippedTEX JR
Odin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 27L
1,500 Elo+
Party 2
Team Averages
Level 100
1,597 SR
1,495 Elo+

VS

Team Averages
Level 46
1,459 SR
1,467 Elo+
Medusa
Medusa
BiG dR DizZzy
Medusa
Level 33
God Stats
45W - 24L
1,366 SR
Queue Stats
162W - 153L
1,474 Elo+
Party 1
Sol
Sol
I Jose l
Sol
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 139L
1,457 Elo+
Party 1
Merlin
Merlin
Shindonevic
Merlin
Level 68
God Stats
119W - 107L
1,511 SR
Queue Stats
344W - 344L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 9
11,243
750
8,909
9,648
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 4 / 14
12,209
814
12,300
12,471
9,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
9 / 5 / 8
11,448
763
9,199
11,167
4,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
9,335
622
6,994
11,886
3,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 8 / 5
10,661
711
6,252
13,273
3,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
13
6 / 7 / 5
11,705
780
12,772
10,043
2,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
23
Kills
12
12
Deaths
23
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
1
8
4
0.38
L
5
8
5
0.94
W
7
4
14
3.5
L
Merlin
6
7
5
1.21
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,408
Damage
26,018
33,286
Taken
35,202
16,464
Mitigated
9,833
7,188
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,909
0
0
2,630
9,648
3,225
717
6,505
3,143
52,778
0
L
6,994
3,785
0
1,982
11,886
3,504
213
3,272
8,614
266
26,792
L
6,252
1,165
562
3,081
13,273
3,383
0
3,809
9,464
26,662
0
W
12,300
4,409
0
3,821
12,471
9,115
170
5,357
7,114
600
43,024
L
Merlin
12,772
410
0
1,208
10,043
2,946
342
2,369
7,674
34,620
0
W
9,199
1,541
272
465
11,167
4,124
0
7,434
3,733
0
27,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
31,701
190
Minions Killed
146
0
Camps Cleared
0
786,328
Distance Traveled
720,260
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,243
750
88
6
0
246,307
3
L
Medusa
9,335
622
46
3
0
245,792
6
L
Sol
10,661
711
37
2
0
235,888
4
W
Ravana
12,209
814
57
4
0
275,599
6
L
Merlin
11,705
780
63
4
0
238,580
4
W
Odin
11,448
763
45
3
0
264,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role