Player Matchup

Fenrir
Fenrir
Gold III
Daniusus
Fenrir
Gold III
Level 108
God Stats
1W - 4L
1,715 SR
Queue Stats
4W - 11L
1,592 MMR
Solo
Izanami
Izanami
Gold IV
DawnKeehot
Izanami
Gold IV
Level 104
God Stats
4W - 2L
1,733 SR
Queue Stats
173W - 164L
1,595 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
PandaMolon
Sun Wukong
Gold IV
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
398W - 384L
1,579 MMR
Solo
Ganesha
Ganesha
Silver II
Rooodenas
Ganesha
Silver II
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
189W - 159L
1,500 MMR
Solo
Janus
Janus
Gold IV
jarnestar
Janus
Gold IV
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 115L
1,620 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,590 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,630 SR
1,569 MMR
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
LarryLuci
Yemoja
Gold V
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,576 MMR
Solo
Skadi
Skadi
Gold III
MadeYouSayOof
Skadi
Gold III
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
56W - 61L
1,597 MMR
Party 1
Ratatoskr
Ratatoskr
Gold IV
Rainheit
Ratatoskr
Gold IV
Level 160
God Stats
5W - 9L
1,718 SR
Queue Stats
118W - 101L
1,589 MMR
Solo
Achilles
Achilles
Gold V
Rappsy
Achilles
Gold V
Level 101
God Stats
9W - 13L
1,715 SR
Queue Stats
187W - 182L
1,582 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daniusus
Fenrir
20
19 / 17 / 17
33,732
572
47,794
66,117
53,281
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DawnKeehot
Izanami
20
23 / 15 / 14
34,847
591
59,345
58,930
22,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
PandaMolon
Sun Wukong
20
7 / 10 / 14
29,646
502
47,852
81,947
97,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Rooodenas
Ganesha
20
1 / 11 / 36
28,280
479
23,803
67,694
106,499
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
jarnestar
Janus
20
14 / 15 / 19
33,006
559
40,825
46,258
15,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SusanoThorBastetHeimdallrOdin

VS

Bans
KukulkanKing ArthurAthenaCu ChulainnDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
18 / 11 / 16
30,328
514
81,052
38,932
13,237
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
LarryLuci
Yemoja
20
7 / 8 / 33
27,200
461
32,843
53,161
95,815
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 16 / 19
33,780
573
65,558
47,091
16,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
Rainheit
Ratatoskr
20
19 / 20 / 17
32,292
547
39,143
62,336
41,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Rappsy
Achilles
20
11 / 9 / 18
29,650
503
46,317
65,187
121,384
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
171
64
Kills
68
68
Deaths
64
100
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
18
11
16
2.36
L
Fenrir
Daniusus
Fenrir
19
17
17
1.62
L
Izanami
DawnKeehot
Izanami
23
15
14
2
W
Yemoja
LarryLuci
Yemoja
7
8
33
2.94
W
13
16
19
1.41
L
Sun Wukong
PandaMolon
Sun Wukong
7
10
14
1.4
W
Ratatoskr
Rainheit
Ratatoskr
19
20
17
1.38
W
Achilles
Rappsy
Achilles
11
9
18
2.22
L
Ganesha
Rooodenas
Ganesha
1
11
36
1.73
L
Janus
jarnestar
Janus
14
15
19
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,619
Damage
264,913
320,946
Taken
266,707
295,167
Mitigated
288,465
72,292
Healing
46,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
81,052
3,503
0
781
38,932
13,237
2,399
9,610
29,322
259,526
0
L
Fenrir
Daniusus
Fenrir
47,794
13,944
0
16,802
66,117
53,281
5,134
23,223
42,894
0
221,703
L
Izanami
DawnKeehot
Izanami
59,345
45,633
0
17,923
58,930
22,860
9,447
19,647
39,283
0
341,994
W
Yemoja
LarryLuci
Yemoja
32,843
5,386
13,356
6,480
53,161
95,815
2,019
16,298
36,863
123,794
0
W
65,558
29,260
0
4,854
47,091
16,173
5,559
15,808
31,283
0
339,148
L
Sun Wukong
PandaMolon
Sun Wukong
47,852
10,946
0
25,062
81,947
97,335
442
31,485
50,462
3,048
217,992
W
Ratatoskr
Rainheit
Ratatoskr
39,143
12,093
0
7,811
62,336
41,856
4,966
15,111
47,225
0
242,363
W
Achilles
Rappsy
Achilles
46,317
13,304
0
13,447
65,187
121,384
2,398
11,163
54,024
3,257
204,673
L
Ganesha
Rooodenas
Ganesha
23,803
2,358
0
9,650
67,694
106,499
1,089
30,639
37,055
95,026
0
L
Janus
jarnestar
Janus
40,825
3,491
0
2,855
46,258
15,192
3,518
16,480
29,778
243,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

159,511
Gold Earned
153,250
1,248
Minions Killed
1,400
0
Camps Cleared
0
5,136,367
Distance Traveled
4,974,121
79
Wards Purchased
94
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
30,328
514
303
5
0
1,001,804
25
L
Fenrir
33,732
572
245
4
0
1,045,914
13
L
Izanami
34,847
591
353
6
0
959,122
30
W
Yemoja
27,200
461
120
2
0
996,368
18
W
Skadi
33,780
573
414
7
0
887,971
13
L
Sun Wukong
29,646
502
272
5
0
1,023,463
6
W
Ratatoskr
32,292
547
270
5
0
1,008,040
23
W
Achilles
29,650
503
293
5
0
1,079,938
15
L
Ganesha
28,280
479
45
1
0
1,059,505
25
L
Janus
33,006
559
333
6
0
1,048,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role