Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
RAZZZZOR
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Yemoja
Yemoja
TheGoldMan1
Yemoja
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 48L
1,463 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,488 Elo+

VS

Team Averages
Level 116
1,500 SR
1,475 Elo+
Merlin
Merlin
Ekkø
Merlin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 105L
1,426 Elo+
Solo
Cerberus
Cerberus
Inthemirs
Cerberus
Level 125
God Stats
14W - 6L
1,500 SR
Queue Stats
43W - 27L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
M0rdecay
Cernunnos
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 3 / 6
14,172
675
21,915
16,762
6,109
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 5 / 5
13,110
624
6,622
16,702
6,043
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
15
2 / 2 / 8
13,695
652
10,965
19,289
19,454
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ekkø
Merlin
15
3 / 5 / 5
13,777
656
18,147
12,566
4,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Inthemirs
Cerberus
15
2 / 3 / 7
14,539
692
11,701
22,488
24,998
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
M0rdecay
Cernunnos
15
5 / 4 / 5
13,767
656
14,336
15,480
5,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
10
10
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
6
2.67
W
Merlin
Ekkø
Merlin
3
5
5
1.1
W
Cerberus
Inthemirs
Cerberus
2
3
7
1.83
W
Cernunnos
M0rdecay
Cernunnos
5
4
5
1.88
L
5
5
5
1.5
L
Yemoja
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,502
Damage
44,184
52,753
Taken
50,534
31,606
Mitigated
34,577
20,311
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,915
10,901
0
3,385
16,762
6,109
934
9,428
7,334
0
100,195
W
Merlin
Ekkø
Merlin
18,147
455
0
954
12,566
4,276
172
5,856
6,710
81,778
0
W
Cerberus
Inthemirs
Cerberus
11,701
132
0
4,797
22,488
24,998
412
7,040
15,448
41,289
0
W
Cernunnos
M0rdecay
Cernunnos
14,336
5,975
0
3,633
15,480
5,303
3,396
5,194
10,286
0
80,425
L
6,622
848
6,347
6,504
16,702
6,043
210
9,880
6,822
42,507
0
L
Yemoja
10,965
1,833
2,385
1,690
19,289
19,454
56
10,572
8,717
39,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
42,083
270
Minions Killed
297
0
Camps Cleared
0
1,086,383
Distance Traveled
1,098,047
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,172
675
154
7
0
367,584
7
W
Merlin
13,777
656
113
5
0
357,798
2
W
Cerberus
14,539
692
66
3
0
393,248
6
W
Cernunnos
13,767
656
118
6
0
347,001
6
L
Hel
13,110
624
61
3
0
351,152
4
L
Yemoja
13,695
652
55
3
0
367,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role