Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Coactive
Hun Batz
Level 126
God Stats
26W - 29L
1,406 SR
Queue Stats
213W - 167L
1,567 Elo+
Party 1
Scylla
Scylla
zBlackflame
Scylla
Level 127
God Stats
45W - 32L
1,374 SR
Queue Stats
212W - 167L
1,559 Elo+
Party 1
Team Averages
Level 136
1,427 SR
1,542 Elo+

VS

Team Averages
Level 137
1,620 SR
1,665 Elo+
Bastet
Bastet
CptKomamura
Bastet
Level 140
God Stats
8W - 5L
1,633 SR
Queue Stats
247W - 274L
1,424 Elo+
Solo
Yemoja
Yemoja
RuneTheBacca
Yemoja
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 241L
2,006 Elo+
Solo
Sol
Sol
gooLJ
Sol
Level 144
God Stats
6W - 6L
1,726 SR
Queue Stats
484W - 382L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 11 / 12
15,186
633
14,517
33,650
25,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Coactive
Hun Batz
17
7 / 6 / 10
17,475
728
16,589
19,652
13,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
19
13 / 7 / 7
17,724
739
27,324
23,477
7,500
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
11 / 11 / 8
17,732
739
29,639
21,672
8,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
18
6 / 4 / 11
17,157
715
11,873
22,034
26,411
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
gooLJ
Sol
18
7 / 8 / 12
17,300
721
26,453
29,836
10,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
23
Kills
24
24
Deaths
23
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
11
12
0.82
L
Hun Batz
Coactive
Hun Batz
7
6
10
2
W
Bastet
11
11
8
1.36
W
Yemoja
6
4
11
2.88
W
Sol
gooLJ
Sol
7
8
12
1.63
L
Scylla
13
7
7
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,430
Damage
67,965
76,779
Taken
73,542
46,536
Mitigated
45,672
15,212
Healing
21,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,517
4,893
0
10,265
33,650
25,902
67
18,149
15,501
0
49,336
L
Hun Batz
Coactive
Hun Batz
16,589
3,266
0
1,935
19,652
13,134
352
10,614
9,038
0
64,893
W
Bastet
29,639
8,553
0
164
21,672
8,775
141
8,181
13,491
0
74,118
W
Yemoja
11,873
1,798
4,286
2,438
22,034
26,411
280
9,588
12,446
55,294
0
W
Sol
gooLJ
Sol
26,453
9,391
0
14,280
29,836
10,486
2,254
10,041
19,795
100,290
0
L
Scylla
27,324
1,918
0
3,012
23,477
7,500
1,839
9,662
13,815
91,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
52,189
298
Minions Killed
266
0
Camps Cleared
0
1,227,073
Distance Traveled
1,175,050
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,186
633
63
3
0
377,387
9
L
Hun Batz
17,475
728
82
3
0
447,252
4
W
Bastet
17,732
739
61
3
0
409,271
4
W
Yemoja
17,157
715
66
3
0
382,125
1
W
Sol
17,300
721
139
6
0
383,654
1
L
Scylla
17,724
739
153
6
0
402,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role