Player Matchup

Odin
Odin
FxI SubZero
Odin
Level 88
God Stats
5W - 10L
1,500 SR
Queue Stats
19W - 33L
1,700 Elo+
Solo
Ao Kuang
Ao Kuang
Rising30
Ao Kuang
Level 68
God Stats
20W - 16L
1,500 SR
Queue Stats
508W - 417L
1,200 Elo+
Solo
Loki
Loki
Xeleng
Loki
Level 105
God Stats
7W - 18L
1,285 SR
Queue Stats
214W - 225L
1,282 Elo+
Solo
Yemoja
Yemoja
dark-snake-36
Yemoja
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Apollo
Apollo
enrikoki
Apollo
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 40L
1,484 Elo+
Solo
Team Averages
Level 87
1,457 SR
1,433 Elo+

VS

Team Averages
Level 61
1,417 SR
1,445 Elo+
Ah Puch
Ah Puch
ANTARES-KlLLER
Ah Puch
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,500 Elo+
Solo
Ymir
Ymir
Lori986
Ymir
Level 82
God Stats
14W - 15L
1,825 SR
Queue Stats
222W - 215L
1,853 Elo+
Solo
Hachiman
Hachiman
Nigla69
Hachiman
Level 44
God Stats
0W - 2L
1,096 SR
Queue Stats
12W - 8L
1,124 Elo+
Party 1
Loki
Loki
mollymademesane
Loki
Level 18
God Stats
0W - 3L
1,338 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Neith
Neith
rijardreturn
Neith
Level 40
God Stats
10W - 18L
1,324 SR
Queue Stats
10W - 19L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 19
14,497
966
14,752
11,180
10,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ao Kuang
Rising30
Ao Kuang
20
25 / 1 / 8
16,228
1,082
34,854
13,610
7,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
Xeleng
Loki
20
1 / 0 / 13
13,126
875
5,973
7,205
3,435
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
1 / 0 / 15
13,242
883
7,056
10,669
9,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
enrikoki
Apollo
20
7 / 2 / 12
14,390
959
17,008
17,621
8,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 3
11,959
797
19,280
12,602
6,602
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Lori986
Ymir
18
2 / 7 / 1
13,621
908
11,631
21,439
29,718
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Nigla69
Hachiman
17
1 / 10 / 2
11,900
793
8,530
17,219
5,174
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 8 / 0
11,184
746
4,212
15,051
7,335
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 8 / 1
11,994
800
7,856
17,246
6,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
10
38
Kills
3
3
Deaths
38
67
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
4
0
19
13.5
L
Ymir
Lori986
Ymir
2
7
1
0.36
L
Hachiman
Nigla69
Hachiman
1
10
2
0.2
W
Ao Kuang
Rising30
Ao Kuang
25
1
8
29
W
Loki
Xeleng
Loki
1
0
13
7.5
W
1
0
15
8.5
W
Apollo
enrikoki
Apollo
7
2
12
6.5
L
0
8
0
0
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,643
Damage
51,509
60,285
Taken
83,557
38,952
Mitigated
55,222
17,586
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,280
335
0
80
12,602
6,602
0
3,029
9,573
37,675
0
W
14,752
2,198
0
464
11,180
10,212
0
4,517
6,663
0
33,919
L
Ymir
Lori986
Ymir
11,631
1,629
0
255
21,439
29,718
0
9,726
11,713
45,564
0
L
Hachiman
Nigla69
Hachiman
8,530
5,431
0
297
17,219
5,174
0
12,600
4,619
0
28,831
W
Ao Kuang
Rising30
Ao Kuang
34,854
10,754
0
3,160
13,610
7,802
0
2,682
10,928
46,094
0
W
Loki
Xeleng
Loki
5,973
2,406
18
674
7,205
3,435
0
4,185
3,020
0
35,533
W
7,056
635
6,461
2,600
10,669
9,241
0
7,296
3,373
26,727
0
W
Apollo
enrikoki
Apollo
17,008
12,344
0
4,209
17,621
8,262
0
12,231
5,390
0
57,316
L
4,212
2,142
0
123
15,051
7,335
0
7,137
7,914
0
10,075
L
7,856
5,449
0
2,542
17,246
6,393
0
9,418
7,828
0
39,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,483
Gold Earned
60,658
288
Minions Killed
251
16
Camps Cleared
5
1,416,370
Distance Traveled
1,170,146
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,959
797
53
4
1
245,701
0
W
Odin
14,497
966
44
3
4
278,891
3
L
Ymir
13,621
908
75
5
2
246,027
0
L
Hachiman
11,900
793
29
2
1
196,247
0
W
Ao Kuang
16,228
1,082
28
2
4
292,139
1
W
Loki
13,126
875
66
4
2
325,274
0
W
Yemoja
13,242
883
41
3
1
270,702
0
W
Apollo
14,390
959
109
7
5
249,364
0
L
Loki
11,184
746
15
1
0
248,140
1
L
Neith
11,994
800
79
5
1
234,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role