Player Matchup

He Bo
He Bo
Funky_hawk12
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,357 Elo+
Party 1
Cabrakan
Cabrakan
IGI-WOLF
Cabrakan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,357 Elo+
Party 1
Thanatos
Thanatos
XxTranquillizeXx
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,357 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,357 Elo+

VS

Team Averages
Level 26
1,245 SR
1,216 Elo+
Olorun
Olorun
BigDiddles
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 161L
1,317 Elo+
Solo
Ra
Ra
Klinker2000
Ra
Level 13
God Stats
1W - 2L
1,168 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Da Ji
Da Ji
XMagic-Man007
Da Ji
Level 24
God Stats
8W - 9L
1,068 SR
Queue Stats
48W - 54L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 9
10,995
687
4,250
8,635
2,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
IGI-WOLF
Cabrakan
13
3 / 4 / 17
11,902
744
9,596
15,130
15,252
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
15 / 2 / 6
13,337
834
17,506
11,368
6,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigDiddles
Olorun
12
4 / 8 / 6
10,727
670
9,209
14,441
4,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 6 / 1
10,746
672
6,823
9,331
1,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 10 / 6
10,562
660
6,508
14,584
3,266
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
23
Kills
13
13
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigDiddles
Olorun
4
8
6
0.88
W
5
7
9
1.36
W
Cabrakan
IGI-WOLF
Cabrakan
3
4
17
2.88
L
6
6
1
1.08
L
3
10
6
0.6
W
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,352
Damage
22,540
35,133
Taken
38,356
24,550
Mitigated
9,583
14,121
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigDiddles
Olorun
9,209
5,072
132
2,316
14,441
4,338
697
8,149
6,292
30,558
0
W
4,250
273
0
0
8,635
2,902
406
4,744
3,891
20,801
0
W
Cabrakan
IGI-WOLF
Cabrakan
9,596
963
0
3,102
15,130
15,252
90
7,394
7,736
19,602
0
L
6,823
256
894
1,266
9,331
1,979
0
2,567
6,764
29,201
0
L
6,508
2,051
0
1,029
14,584
3,266
697
3,210
11,374
0
34,824
W
17,506
5,773
0
11,019
11,368
6,396
889
3,958
7,410
0
53,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
32,035
133
Minions Killed
158
0
Camps Cleared
0
861,155
Distance Traveled
710,090
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,727
670
41
3
0
262,694
0
W
He Bo
10,995
687
31
2
0
245,525
0
W
Cabrakan
11,902
744
27
2
0
290,864
0
L
Ra
10,746
672
54
3
0
207,254
0
L
Da Ji
10,562
660
63
4
0
240,142
3
W
Thanatos
13,337
834
75
5
0
324,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role