Player Matchup

Medusa
Medusa
BigCaseDawg
Medusa
Level 85
God Stats
99W - 117L
1,328 SR
Queue Stats
412W - 473L
1,357 Elo+
Solo
Janus
Janus
CrPatzz
Janus
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 32L
1,006 Elo+
Solo
Bacchus
Bacchus
GOODS Tophe
Bacchus
Level 47
God Stats
1W - 1L
1,753 SR
Queue Stats
44W - 66L
1,206 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,190 Elo+

VS

Team Averages
Level 77
1,415 SR
1,301 Elo+
Izanami
Izanami
Benigasumi
Izanami
Level 103
God Stats
4W - 2L
1,245 SR
Queue Stats
236W - 221L
1,353 Elo+
Solo
Odin
Odin
BlastFinder
Odin
Level 87
God Stats
1W - 1L
1,301 SR
Queue Stats
94W - 114L
966 Elo+
Solo
Zhong Kui
Zhong Kui
xSpazmaster146x
Zhong Kui
Level 41
God Stats
2W - 0L
1,700 SR
Queue Stats
10W - 14L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 5 / 8
15,964
639
24,030
29,072
15,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
CrPatzz
Janus
17
11 / 6 / 7
17,202
688
22,476
16,351
5,110
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
GOODS Tophe
Bacchus
13
2 / 9 / 14
13,921
557
6,550
23,055
25,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benigasumi
Izanami
17
11 / 4 / 4
17,634
705
19,438
15,309
4,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 11
16,632
665
18,571
20,929
27,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
xSpazmaster146x
Zhong Kui
13
3 / 16 / 8
14,514
581
18,135
27,928
14,959
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
22
Kills
19
20
Deaths
22
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Benigasumi
Izanami
11
4
4
3.25
L
Medusa
9
5
8
2.6
W
5
2
11
5.25
L
Janus
CrPatzz
Janus
11
6
7
2.42
L
Bacchus
GOODS Tophe
Bacchus
2
9
14
1
W
Zhong Kui
xSpazmaster146x
Zhong Kui
3
16
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,056
Damage
56,144
68,478
Taken
64,166
46,771
Mitigated
46,372
10,245
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Benigasumi
Izanami
19,438
9,840
331
4,542
15,309
4,162
1,246
8,284
7,025
0
89,155
L
Medusa
24,030
11,172
0
7,457
29,072
15,943
60
8,582
20,490
0
89,427
W
18,571
4,385
882
3,656
20,929
27,251
271
9,291
11,638
0
61,164
L
Janus
CrPatzz
Janus
22,476
1,448
0
153
16,351
5,110
469
3,746
12,605
83,529
0
L
Bacchus
GOODS Tophe
Bacchus
6,550
749
1,119
1,516
23,055
25,718
280
5,834
17,221
16,598
0
W
Zhong Kui
xSpazmaster146x
Zhong Kui
18,135
528
276
7,251
27,928
14,959
356
11,455
16,473
43,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
48,780
254
Minions Killed
246
0
Camps Cleared
0
1,280,661
Distance Traveled
1,213,185
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,634
705
116
5
0
381,825
5
L
Medusa
15,964
639
92
4
0
440,018
2
W
Odin
16,632
665
78
3
0
454,080
4
L
Janus
17,202
688
143
6
0
410,709
2
L
Bacchus
13,921
557
19
1
0
429,934
1
W
Zhong Kui
14,514
581
52
2
0
377,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role