Player Matchup

Nemesis
Nemesis
Gold III
ObeyBeast-
Nemesis
Gold III
Level 107
God Stats
3W - 1L
1,715 SR
Queue Stats
41W - 31L
1,714 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,715 SR
1,714 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,247 SR
1,500 MMR
Eset
Eset
Gold V
OhHeyFam
Eset
Gold V
Level 147
God Stats
0W - 1L
1,247 SR
Queue Stats
13W - 14L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ObeyBeast-
Nemesis
20
4 / 2 / 0
17,067
813
12,591
18,785
14,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
BakasuraHeraChaacYemojaOsiris

VS

Bans
SetHe BoKaliThorAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
2 / 4 / 0
14,973
713
8,188
19,438
7,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ObeyBeast-
Nemesis
4
2
0
2
L
Eset
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
8,188
18,785
Taken
19,438
14,444
Mitigated
7,047
3,934
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ObeyBeast-
Nemesis
12,591
4,733
0
3,934
18,785
14,444
2,376
8,300
10,485
0
148,827
L
Eset
8,188
292
0
6,995
19,438
7,047
496
620
18,818
98,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,067
Gold Earned
14,973
264
Minions Killed
189
0
Camps Cleared
0
430,244
Distance Traveled
339,084
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,067
813
264
13
0
430,244
0
L
Eset
14,973
713
189
9
0
339,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role