Player Matchup

Nu Wa
Nu Wa
BrandedCross
Nu Wa
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 56L
1,821 Elo+
Party 1
Ah Puch
Ah Puch
Seegmeister
Ah Puch
Level 101
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 104L
1,821 Elo+
Party 1
Fenrir
Fenrir
SpuntCookie1017
Fenrir
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
673W - 676L
1,732 Elo+
Solo
Scylla
Scylla
UpliftChip6169
Scylla
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 166L
1,821 Elo+
Party 1
Awilix
Awilix
ichythekiller
Awilix
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 221L
1,500 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,739 Elo+

VS

Team Averages
Level 105
1,500 SR
1,781 Elo+
Sobek
Sobek
BloodborneBlows
Sobek
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 262L
1,947 Elo+
Party 2
Mercury
Mercury
HemlocK420666
Mercury
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
329W - 378L
1,565 Elo+
Solo
Scylla
Scylla
HooligansLament
Scylla
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
193W - 179L
1,947 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TrialbyFire71
Ah Muzen Cab
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
299W - 293L
1,500 Elo+
Solo
Ah Puch
Ah Puch
YSK--Boog
Ah Puch
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 266L
1,947 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 15
13,699
721
16,532
15,115
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Seegmeister
Ah Puch
20
13 / 5 / 16
15,750
829
21,345
15,401
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 10 / 12
12,385
652
7,080
19,507
7,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 5 / 12
14,421
759
18,277
15,432
5,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 10 / 12
12,891
678
7,904
18,588
6,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 19
11,429
602
5,717
20,018
21,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
20
5 / 11 / 14
13,375
704
6,986
17,680
9,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 5 / 14
15,089
794
29,384
14,472
5,128
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
TrialbyFire71
Ah Muzen Cab
20
8 / 6 / 14
13,823
728
12,533
15,108
8,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
YSK--Boog
Ah Puch
20
7 / 6 / 16
13,443
708
18,082
15,345
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
112
36
Kills
35
38
Deaths
36
67
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
8
19
1.44
W
7
8
15
1.81
L
Mercury
5
11
14
1.09
L
13
5
14
4
W
Ah Puch
Seegmeister
Ah Puch
13
5
16
4.2
W
5
10
12
1.1
L
Ah Muzen Cab
TrialbyFire71
Ah Muzen Cab
8
6
14
2.5
W
7
5
12
2.6
L
Ah Puch
YSK--Boog
Ah Puch
7
6
16
2.5
W
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,138
Damage
72,702
84,043
Taken
82,623
31,069
Mitigated
50,287
17,345
Healing
21,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,717
335
1,474
2,512
20,018
21,215
180
16,525
3,493
13,067
0
W
16,532
2,988
1,355
1,067
15,115
4,982
1,921
9,487
5,628
36,114
0
L
Mercury
6,986
1,860
2,511
2,878
17,680
9,676
318
10,417
7,263
0
15,749
L
29,384
2,797
946
1,678
14,472
5,128
653
9,670
4,802
74,132
0
W
Ah Puch
Seegmeister
Ah Puch
21,345
168
1,404
3,128
15,401
5,872
931
10,279
5,122
57,861
0
W
7,080
1,837
309
2,525
19,507
7,666
44
12,171
7,336
0
11,525
L
Ah Muzen Cab
TrialbyFire71
Ah Muzen Cab
12,533
2,631
1,929
3,999
15,108
8,629
1,662
9,491
5,617
0
54,419
W
18,277
815
2,116
4,562
15,432
5,962
1,435
7,762
7,670
45,674
0
L
Ah Puch
YSK--Boog
Ah Puch
18,082
810
0
3,401
15,345
5,639
424
10,051
5,294
39,524
0
W
7,904
2,780
0
879
18,588
6,587
1,098
13,484
5,104
0
16,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,146
Gold Earned
67,159
241
Minions Killed
283
0
Camps Cleared
0
1,472,541
Distance Traveled
1,571,918
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,429
602
21
1
0
296,434
0
W
Nu Wa
13,699
721
34
2
0
269,534
0
L
Mercury
13,375
704
20
1
0
340,123
0
L
Scylla
15,089
794
106
6
0
321,537
1
W
Ah Puch
15,750
829
102
5
0
310,132
9
W
Fenrir
12,385
652
8
0
0
295,693
2
L
Ah Muzen Cab
13,823
728
82
4
0
321,289
1
W
Scylla
14,421
759
73
4
0
312,548
1
L
Ah Puch
13,443
708
54
3
0
292,535
0
W
Awilix
12,891
678
24
1
0
284,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role