Player Matchup

Kukulkan
Kukulkan
BLOODShOT xGSO
Kukulkan
Level 80
God Stats
4W - 3L
1,913 SR
Queue Stats
6W - 8L
1,840 Elo+
Party 1
Heimdallr
Heimdallr
LeGiT SAUC3
Heimdallr
Level 118
God Stats
15W - 8L
1,984 SR
Queue Stats
79W - 63L
2,046 Elo+
Party 1
Ymir
Ymir
whostaresatbear
Ymir
Level 89
God Stats
3W - 9L
1,792 SR
Queue Stats
112W - 100L
1,840 Elo+
Party 1
Team Averages
Level 96
1,896 SR
1,909 Elo+

VS

Team Averages
Level 131
1,500 SR
1,240 Elo+
Hercules
Hercules
DyIaN_25
Hercules
Level 128
God Stats
10W - 18L
1,500 SR
Queue Stats
187W - 241L
1,060 Elo+
Party 2
Bakasura
Bakasura
HandheldTurtle
Bakasura
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 324L
1,060 Elo+
Party 2
Hel
Hel
WoodLum77
Hel
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 108L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 4 / 5
11,809
656
11,527
9,968
4,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
LeGiT SAUC3
Heimdallr
13
5 / 6 / 5
11,915
662
15,327
12,011
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 4
12,641
702
8,117
13,245
11,211
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DyIaN_25
Hercules
14
5 / 3 / 8
12,303
684
11,408
19,463
16,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
14
5 / 5 / 7
12,983
721
7,642
15,889
5,259
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 4 / 6
11,949
664
9,239
10,212
4,273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
14
14
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
4
5
1.38
W
Hercules
DyIaN_25
Hercules
5
3
8
3
W
Bakasura
5
5
7
1.7
L
Heimdallr
LeGiT SAUC3
Heimdallr
5
6
5
1.25
W
4
4
6
1.75
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
28,289
35,224
Taken
45,564
20,785
Mitigated
25,653
954
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,527
1,412
0
0
9,968
4,059
0
757
9,101
46,578
0
W
Hercules
DyIaN_25
Hercules
11,408
2,104
0
4,823
19,463
16,121
373
8,365
11,098
0
27,434
W
Bakasura
7,642
5,398
0
4,725
15,889
5,259
1,121
5,188
10,697
0
46,954
L
Heimdallr
LeGiT SAUC3
Heimdallr
15,327
5,630
0
564
12,011
5,515
0
2,230
9,460
0
61,655
W
9,239
884
6,600
4,929
10,212
4,273
534
6,188
4,024
51,515
0
L
8,117
845
0
390
13,245
11,211
0
6,329
6,390
29,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
37,235
196
Minions Killed
218
0
Camps Cleared
0
964,735
Distance Traveled
1,131,006
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,809
656
71
4
0
313,548
2
W
Hercules
12,303
684
30
2
0
341,882
4
W
Bakasura
12,983
721
92
5
0
428,766
4
L
Heimdallr
11,915
662
91
5
0
330,104
7
W
Hel
11,949
664
96
5
0
360,358
2
L
Ymir
12,641
702
34
2
0
321,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role