Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Nargon
Erlang Shen
Platinum IV
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,782 MMR
Solo
Nemesis
Nemesis
Gold V
Phαntom
Nemesis
Gold V
Level 160
God Stats
32W - 14L
1,500 SR
Queue Stats
538W - 547L
1,769 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,500 SR
1,610 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,507 SR
1,686 MMR
The Morrigan
The Morrigan
Platinum III
 
The Morrigan
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
 
Guan Yu
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
JackkwilsonsSon
Sun Wukong
Gold I
Level 48
God Stats
3W - 3L
1,751 SR
Queue Stats
190W - 177L
1,826 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
the1orel
Hun Batz
Platinum IV
Level 157
God Stats
12W - 15L
1,500 SR
Queue Stats
433W - 437L
1,901 MMR
Solo
Anhur
Anhur
Silver II
xxMoridinxx
Anhur
Silver II
Level 120
God Stats
14W - 11L
1,285 SR
Queue Stats
257W - 235L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 2
6,598
660
2,311
2,522
642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
 
Ne Zha
11
1 / 0 / 2
6,057
606
3,016
3,372
2,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
 
Apollo
10
1 / 0 / 1
5,975
598
2,892
3,185
693
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Erlang Shen
Nargon
Erlang Shen
9
1 / 0 / 7
5,501
550
4,012
3,607
2,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Phαntom
Nemesis
10
4 / 0 / 1
6,346
635
2,023
4,188
1,255
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
OdinThorBastetHeimdallrPersephone

VS

Bans
YemojaKing ArthurGaneshaAmaterasuUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 2 / 0
5,363
536
2,050
3,084
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
 
Guan Yu
3
0 / 0 / 0
3,720
372
51
984
527
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
JackkwilsonsSon
Sun Wukong
6
0 / 3 / 0
4,098
410
3,079
6,060
2,425
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
the1orel
Hun Batz
7
0 / 2 / 0
4,783
478
1,706
5,202
1,389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,542
454
1,127
4,830
984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
2
4
W
Ne Zha
 
Ne Zha
1
0
2
2
W
Apollo
 
Apollo
1
0
1
1.5
L
The Morrigan
 
The Morrigan
0
2
0
0
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Sun Wukong
JackkwilsonsSon
Sun Wukong
0
3
0
0
W
Erlang Shen
Nargon
Erlang Shen
1
0
7
4.5
W
Nemesis
Phαntom
Nemesis
4
0
1
4.5
L
Hun Batz
the1orel
Hun Batz
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,254
Damage
8,013
16,874
Taken
20,160
7,381
Mitigated
6,422
8,295
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,311
279
0
424
2,522
642
652
134
2,388
43,197
0
W
Ne Zha
 
Ne Zha
3,016
1,019
0
2,172
3,372
2,004
563
0
3,372
0
30,367
W
Apollo
 
Apollo
2,892
1,891
0
1,996
3,185
693
52
114
3,071
0
33,048
L
The Morrigan
 
The Morrigan
2,050
323
0
160
3,084
1,097
0
1,024
2,000
33,721
964
L
Guan Yu
 
Guan Yu
51
30
0
290
984
527
0
0
984
0
4,134
L
Sun Wukong
JackkwilsonsSon
Sun Wukong
3,079
674
0
1,595
6,060
2,425
0
275
5,785
0
11,191
W
Erlang Shen
Nargon
Erlang Shen
4,012
1,771
0
1,744
3,607
2,787
0
132
3,475
0
18,037
W
Nemesis
Phαntom
Nemesis
2,023
986
0
1,959
4,188
1,255
0
706
3,482
0
32,479
L
Hun Batz
the1orel
Hun Batz
1,706
402
0
1,374
5,202
1,389
0
452
4,750
0
22,484
L
1,127
766
0
1,350
4,830
984
0
560
4,270
0
21,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
22,506
290
Minions Killed
193
0
Camps Cleared
0
977,531
Distance Traveled
771,894
21
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,598
660
91
9
0
203,887
7
W
Ne Zha
6,057
606
45
5
0
191,872
3
W
Apollo
5,975
598
66
7
0
163,618
3
L
The Morrigan
5,363
536
72
7
0
189,331
6
L
Guan Yu
3,720
372
7
1
0
78,474
1
L
Sun Wukong
4,098
410
16
2
0
185,998
28
W
Erlang Shen
5,501
550
23
2
0
198,344
5
W
Nemesis
6,346
635
65
7
0
219,810
3
L
Hun Batz
4,783
478
50
5
0
159,821
4
L
Anhur
4,542
454
48
5
0
158,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role