Player Matchup

Ratatoskr
Ratatoskr
Duende MafiaDJ
Ratatoskr
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
Prof Narwhals
Baron Samedi
Level 128
God Stats
4W - 3L
1,720 SR
Queue Stats
79W - 44L
1,712 Elo+
Party 1
Yemoja
Yemoja
Samureye666
Yemoja
Level 147
God Stats
1W - 2L
1,266 SR
Queue Stats
90W - 67L
1,712 Elo+
Party 1
Team Averages
Level 139
1,495 SR
1,686 Elo+

VS

Team Averages
Level 96
1,575 SR
1,699 Elo+
Merlin
Merlin
D3aThLocKe
Merlin
Level 100
God Stats
4W - 4L
1,725 SR
Queue Stats
5W - 9L
1,537 Elo+
Solo
Nemesis
Nemesis
EBG_Dare
Nemesis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
375W - 250L
1,818 Elo+
Party 2
Achilles
Achilles
EBG_MoeLester
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 248L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Duende MafiaDJ
Ratatoskr
13
7 / 8 / 7
14,809
617
12,648
17,656
6,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Prof Narwhals
Baron Samedi
18
12 / 2 / 10
16,803
700
24,291
24,325
11,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
17
4 / 2 / 13
15,523
647
15,847
21,791
22,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D3aThLocKe
Merlin
15
5 / 4 / 3
14,114
588
18,432
13,828
3,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EBG_Dare
Nemesis
15
3 / 9 / 5
14,568
607
14,956
25,584
13,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
EBG_MoeLester
Achilles
14
4 / 10 / 4
14,359
598
17,001
22,311
12,782
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
23
Kills
12
12
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
D3aThLocKe
Merlin
5
4
3
1.63
W
Ratatoskr
Duende MafiaDJ
Ratatoskr
7
8
7
1.31
L
Nemesis
EBG_Dare
Nemesis
3
9
5
0.61
L
Achilles
EBG_MoeLester
Achilles
4
10
4
0.6
W
Baron Samedi
Prof Narwhals
Baron Samedi
12
2
10
8.5
W
Yemoja
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,786
Damage
50,389
63,772
Taken
61,723
40,001
Mitigated
29,647
28,714
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
D3aThLocKe
Merlin
18,432
106
0
724
13,828
3,677
84
9,306
4,522
77,034
0
W
Ratatoskr
Duende MafiaDJ
Ratatoskr
12,648
3,846
0
1,938
17,656
6,009
0
6,986
10,670
0
38,466
L
Nemesis
EBG_Dare
Nemesis
14,956
7,474
0
8,458
25,584
13,188
95
15,084
10,500
0
54,231
L
Achilles
EBG_MoeLester
Achilles
17,001
5,284
0
1,717
22,311
12,782
0
15,844
6,467
0
49,576
W
Baron Samedi
Prof Narwhals
Baron Samedi
24,291
1,174
4,115
12,247
24,325
11,566
1,454
6,636
17,689
94,730
0
W
Yemoja
15,847
1,727
6,664
3,750
21,791
22,426
1,187
4,872
16,919
67,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,135
Gold Earned
43,041
279
Minions Killed
256
0
Camps Cleared
0
1,221,229
Distance Traveled
1,198,017
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,114
588
126
5
0
331,903
5
W
Ratatoskr
14,809
617
50
2
0
416,475
8
L
Nemesis
14,568
607
70
3
0
465,660
4
L
Achilles
14,359
598
60
3
0
400,454
4
W
Baron Samedi
16,803
700
127
5
0
411,025
0
W
Yemoja
15,523
647
102
4
0
393,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role